Files
2026-03-04 10:03:45 +08:00

14 lines
223 B
C#

using System.Collections.Generic;
using UnityEngine;
public class ScatterRoot : MonoBehaviour
{
[HideInInspector]
public List<ScatteredObject> scatteredObjects;
private void Awake()
{
scatteredObjects.Clear();
}
}