Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/RuntimeRopeGeneratorUse.cs
2026-03-04 10:03:45 +08:00

30 lines
550 B
C#

using System.Collections;
using Obi;
using UnityEngine;
public class RuntimeRopeGeneratorUse : MonoBehaviour
{
public ObiCollider pendulum;
private RuntimeRopeGenerator rg;
public IEnumerator Start()
{
rg = new RuntimeRopeGenerator();
yield return rg.MakeRope(base.transform, Vector3.zero, 1f);
rg.AddPendulum(pendulum, Vector3.up * 0.5f);
}
public void Update()
{
if (Input.GetKey(KeyCode.W))
{
rg.ChangeRopeLength(0f - Time.deltaTime);
}
if (Input.GetKey(KeyCode.S))
{
rg.ChangeRopeLength(Time.deltaTime);
}
}
}