609 lines
17 KiB
C#
609 lines
17 KiB
C#
using System;
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using System.Collections.Generic;
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using HeathenEngineering.SteamApi.Foundation;
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using Rewired.UI.ControlMapper;
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using Steamworks;
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using UnityEngine;
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using UnityEngine.UI;
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public class PlayerHeader : MonoBehaviour
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{
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private delegate void ShowContent();
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public GameObject optionsBar;
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public Text playerNameText;
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public Text playerLevelText;
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public Text playerCashText;
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public Text playerFriendsText;
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public Text playerRewardsText;
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public Text playerExpText;
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public Text ExpBoostTimeText;
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public Text CashBoostTimeText;
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public Text ToNextLevelText;
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public Image LevelProgress;
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private GameManager.PlayerData currentPlayerData;
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public HeaderOptionsBarHover[] optionsHoverBtn;
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private bool isVersionPanelOpen;
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public GameObject VersionInfoPanel;
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public GameObject skillNewImage;
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public GameObject QuestCompleteImage;
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public GameObject goResidenceButton;
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public static int mainmenuContentIndex;
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[SerializeField]
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public GameObject tokensUI;
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[SerializeField]
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private Animator tokenUIAnimator;
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[SerializeField]
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private GameObject _playerExpBoost;
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[SerializeField]
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private GameObject _playerCashBoost;
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[SerializeField]
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private Text _nextLevelXPText;
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[SerializeField]
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private GameObject _nextLevel;
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[SerializeField]
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private GameObject _wonTournaments;
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[SerializeField]
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private GameObject _rankingsButton;
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private List<ShowContent> ShowContentArray = new List<ShowContent> { ShowEscapeMenu, ShowSkills, ShowQuests, ShowFishRecords, ShowRankings, ShowFishpedia, ShowHelp };
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public void ResetContentIndex()
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{
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mainmenuContentIndex = 0;
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}
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private void incrementCurrentContent()
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{
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if (mainmenuContentIndex < ShowContentArray.Count - 1)
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{
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mainmenuContentIndex++;
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}
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else
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{
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mainmenuContentIndex = 0;
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}
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}
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private void decrementCurrentContent()
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{
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if (mainmenuContentIndex > 0)
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{
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mainmenuContentIndex--;
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}
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else
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{
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mainmenuContentIndex = ShowContentArray.Count - 1;
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}
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}
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private void Start()
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{
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currentPlayerData = GameManager.Instance._playerData;
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CheckAndUpdatePlayerStats();
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tokensUI.SetActive(value: false);
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}
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public void OnDisable()
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{
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tokensUI.SetActive(value: false);
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}
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private void OnEnable()
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{
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if (GameManager.Instance._playerData.currentPlayerProfileIndex != -1)
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{
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SetSandboxProperties();
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if (Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().GameMode == GameManager.PlayerData.CPlayer.GameMode.Realistic)
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{
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optionsHoverBtn[7].gameObject.SetActive(value: false);
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}
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else
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{
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optionsHoverBtn[7].gameObject.SetActive(value: true);
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}
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UpdateFriends();
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InvokeRepeating("UpdateFriends", 10f, 10f);
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}
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if (FScriptsHandler.Instance != null)
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{
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optionsHoverBtn[0].gameObject.SetActive(value: false);
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goResidenceButton.SetActive(value: false);
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if ((bool)FScriptsHandler.Instance.m_HudManager.fishCatchPanel)
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{
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optionsHoverBtn[1].gameObject.SetActive(value: false);
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}
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if ((bool)TutorialManager.Instance)
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{
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optionsHoverBtn[0].gameObject.SetActive(value: false);
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optionsHoverBtn[1].gameObject.SetActive(value: false);
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optionsHoverBtn[2].gameObject.SetActive(value: false);
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optionsHoverBtn[3].gameObject.SetActive(value: false);
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optionsHoverBtn[4].gameObject.SetActive(value: false);
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optionsHoverBtn[7].gameObject.SetActive(value: false);
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optionsHoverBtn[8].gameObject.SetActive(value: false);
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}
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}
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if (UnityEngine.Object.FindObjectOfType<Residence>() != null)
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{
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optionsHoverBtn[0].gameObject.SetActive(value: false);
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optionsHoverBtn[7].gameObject.SetActive(value: false);
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optionsHoverBtn[8].gameObject.SetActive(value: false);
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optionsHoverBtn[4].gameObject.SetActive(value: false);
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}
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}
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public void QuickSceneChange(bool directionRight)
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{
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if (GameManager.Instance.messageBoxStack.Count == 0 && !SRDebug.Instance.IsDebugPanelVisible && !UnityEngine.Object.FindObjectOfType<SetNamePopUpItem>() && !UnityEngine.Object.FindObjectOfType<Window>() && (!UnityEngine.Object.FindObjectOfType<ShopManager>() || !UnityEngine.Object.FindObjectOfType<ShopManager>().searchField.isFocused) && (!UnityEngine.Object.FindObjectOfType<FishPediaManager>() || !UnityEngine.Object.FindObjectOfType<FishPediaManager>().searchText.isFocused) && (!UnityEngine.Object.FindObjectOfType<EquipmentManager>() || !UnityEngine.Object.FindObjectOfType<EquipmentManager>().searchInputField.isFocused) && !MultiplayerAddectiveScene.IsFocused)
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{
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if (directionRight)
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{
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incrementCurrentContent();
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}
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else
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{
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decrementCurrentContent();
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}
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ShowContentArray[mainmenuContentIndex]();
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}
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}
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private void Update()
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{
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if (GameManager.Instance._playerData.currentPlayerProfileIndex == -1)
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{
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return;
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}
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if (Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().GameMode != GameManager.PlayerData.CPlayer.GameMode.Realistic)
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{
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if (Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerSkillsPoint > 0)
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{
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if (!Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().ShowSkillsAnimation)
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{
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skillNewImage.SetActive(value: false);
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}
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else
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{
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skillNewImage.SetActive(value: true);
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}
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}
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else
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{
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skillNewImage.SetActive(value: false);
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}
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}
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if (GameManager.Instance.player.GetButtonDown("RB") || GameManager.Instance.player.GetButtonDown("E"))
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{
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QuickSceneChange(directionRight: true);
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}
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else if (GameManager.Instance.player.GetButtonDown("LB") || GameManager.Instance.player.GetButtonDown("Q"))
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{
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QuickSceneChange(directionRight: false);
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}
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CheckAndUpdatePlayerStats();
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CheckQuestCompleteIcon();
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}
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private void CheckQuestCompleteIcon()
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{
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bool active = false;
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for (int i = 0; i < Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerQuest.Count; i++)
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{
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if (Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerQuest[i].curentObjectiveProgress >= Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerQuest[i].gameQuest.objectiveValue)
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{
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active = true;
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}
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}
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QuestCompleteImage.SetActive(active);
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}
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public void PlayOnClickSound()
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{
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GameManager.Instance.PlayOnClickSound();
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}
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private void UpdateFriends()
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{
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int num;
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try
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{
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num = SteamFriends.GetFriendCount(EFriendFlags.k_EFriendFlagImmediate);
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}
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catch (Exception)
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{
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num = 0;
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}
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int num2 = 0;
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if (num == -1)
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{
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Debug.Log("GetFriendCount returned -1, the current user is not logged in.\n");
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num = 0;
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}
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for (int i = 0; i < num; i++)
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{
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if (SteamFriends.GetFriendGamePlayed(SteamFriends.GetFriendByIndex(i, EFriendFlags.k_EFriendFlagImmediate), out var pFriendGameInfo) && pFriendGameInfo.m_gameID.AppID().m_AppId == SteamSettings.current.applicationId.m_AppId)
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{
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num2++;
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}
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}
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playerFriendsText.text = num2 + " / " + num;
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}
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public void CheckAndUpdatePlayerStats()
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{
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playerNameText.text = Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerName;
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if (!Singleton<SaveDataManager>.Instance.IsCurrentlySandbox() && currentPlayerData.currentPlayerProfileIndex != -1)
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{
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if (Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().TimeBoostExp > 0f)
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{
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Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().TimeBoostExp -= Time.unscaledDeltaTime;
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ExpBoostTimeText.text = GameManager.Instance._playerData.GetExpBoostTime();
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}
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else
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{
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ExpBoostTimeText.text = "00:00";
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}
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if (Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().TimeBoostCash > 0f)
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{
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Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().TimeBoostCash -= Time.unscaledDeltaTime;
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CashBoostTimeText.text = GameManager.Instance._playerData.GetCashBoostTime();
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}
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else
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{
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CashBoostTimeText.text = "00:00";
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}
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playerLevelText.text = Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerLevel.ToString();
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string text = Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerCash.ToString("F0");
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playerCashText.text = text;
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playerRewardsText.text = Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerTournamentsWon.ToString();
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float num = (float)Math.Round(Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerExp, 0);
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float num2 = (float)Math.Round(Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerMaxExp, 0);
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float num3 = num2 - num;
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playerExpText.text = GameManager.Instance.formatNumber(long.Parse(num.ToString("F0"))) + " / " + GameManager.Instance.formatNumber(long.Parse(num2.ToString("F0")));
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ToNextLevelText.text = GameManager.Instance.formatNumber(long.Parse(num3.ToString("F0"))) + " XP";
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LevelProgress.fillAmount = num / num2;
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}
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}
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public void SetSelectedOptionBtn(int index)
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{
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for (int i = 0; i < optionsHoverBtn.Length; i++)
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{
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if (i == index)
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{
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optionsHoverBtn[i].isSelected = true;
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}
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else
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{
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optionsHoverBtn[i].isSelected = false;
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}
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}
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}
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public void ShowHideVersionInfoPanel()
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{
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isVersionPanelOpen = !isVersionPanelOpen;
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VersionInfoPanel.SetActive(isVersionPanelOpen);
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optionsBar.SetActive(!isVersionPanelOpen);
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}
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public void ShowHome()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Home)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Home);
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tokensUI.SetActive(value: false);
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}
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}
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else
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{
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ShowEscapeMenu();
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}
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}
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public void ShowEquipment()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Equipment)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Equipment);
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tokensUI.SetActive(value: false);
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}
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}
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else if (GameManager.Instance.addectiveSceneLoaded != "Equipment")
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{
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GameManager.Instance.LoadAddectiveScene("Equipment");
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}
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}
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public void ShowShop()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Shop)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Shop);
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tokensUI.SetActive(value: false);
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}
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}
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else if (GameManager.Instance.addectiveSceneLoaded != "Shop")
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{
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GameManager.Instance.LoadAddectiveScene("Shop");
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}
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}
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public static void ShowFishRecords()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Records)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Records);
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}
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}
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else if (GameManager.Instance.addectiveSceneLoaded != "PersonalRecords")
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{
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GameManager.Instance.LoadAddectiveScene("PersonalRecords");
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}
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mainmenuContentIndex = 3;
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}
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public static void ShowRankings()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Ranking)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Ranking);
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}
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}
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else if (GameManager.Instance.addectiveSceneLoaded != "Ranking")
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{
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GameManager.Instance.LoadAddectiveScene("Ranking");
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}
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mainmenuContentIndex = 4;
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}
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public void ShowGameplay()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene && mainGameScene.currentContent != MainGameScene.Content.Gameplay)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Gameplay);
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tokensUI.SetActive(value: false);
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}
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}
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public void ShowTournaments()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Tournament)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Tournament);
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tokensUI.SetActive(value: false);
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}
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}
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else if (GameManager.Instance.addectiveSceneLoaded != "Tournaments")
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{
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GameManager.Instance.LoadAddectiveScene("Tournaments");
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}
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}
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public void ShowSettings()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Settings)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Settings);
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tokensUI.SetActive(value: false);
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}
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}
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else if (GameManager.Instance.addectiveSceneLoaded != "Settings")
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{
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GameManager.Instance.LoadAddectiveScene("Settings");
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}
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}
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public static void ShowSkills()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Skills)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Skills);
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if (Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().ShowSkillsAnimation)
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{
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Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().ShowSkillsAnimation = false;
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}
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}
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}
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else
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{
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if (Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().ShowSkillsAnimation)
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{
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Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().ShowSkillsAnimation = false;
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}
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if (GameManager.Instance.addectiveSceneLoaded != "SkillTree")
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{
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GameManager.Instance.LoadAddectiveScene("SkillTree");
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}
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}
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mainmenuContentIndex = 1;
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}
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public static void ShowQuests()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Quests)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Quests);
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}
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}
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else if (GameManager.Instance.addectiveSceneLoaded != "Quests")
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{
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GameManager.Instance.LoadAddectiveScene("Quests");
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}
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mainmenuContentIndex = 2;
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}
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public static void ShowHelp()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.Help)
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{
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mainGameScene.ShowContent(MainGameScene.Content.Help);
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}
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}
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else if (GameManager.Instance.addectiveSceneLoaded != "Help")
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{
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GameManager.Instance.LoadAddectiveScene("Help");
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}
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mainmenuContentIndex = 6;
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}
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public void ShowCharacterCustomize()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
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{
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if (mainGameScene.currentContent != MainGameScene.Content.CharacterCustomize)
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{
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mainGameScene.ShowContent(MainGameScene.Content.CharacterCustomize);
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tokensUI.SetActive(value: false);
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}
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}
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else if (GameManager.Instance.addectiveSceneLoaded != "CharacterCustomize")
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{
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GameManager.Instance.LoadAddectiveScene("CharacterCustomize");
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}
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}
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public void ShowResidence()
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{
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if (!(FScriptsHandler.Instance != null))
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{
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GameManager.Instance.UnloadAddectiveScene();
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GameManager.Instance.LoadScene("Residence");
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}
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}
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public static void ShowEscapeMenu()
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{
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if (GameManager.Instance.addectiveSceneLoaded != "EscapeMenu")
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{
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GameManager.Instance.LoadAddectiveScene("EscapeMenu");
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}
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mainmenuContentIndex = 0;
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}
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public static void ShowFishpedia()
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{
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MainGameScene mainGameScene = UnityEngine.Object.FindObjectOfType<MainGameScene>();
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if ((bool)mainGameScene)
|
|
{
|
|
if (mainGameScene.currentContent != MainGameScene.Content.Fishpedia)
|
|
{
|
|
mainGameScene.ShowContent(MainGameScene.Content.Fishpedia);
|
|
}
|
|
}
|
|
else if (GameManager.Instance.addectiveSceneLoaded != "FishPedia")
|
|
{
|
|
GameManager.Instance.LoadAddectiveScene("FishPedia");
|
|
}
|
|
mainmenuContentIndex = 5;
|
|
}
|
|
|
|
public void ShowTokens()
|
|
{
|
|
bool flag = !tokensUI.activeSelf;
|
|
if (flag)
|
|
{
|
|
tokensUI.SetActive(flag);
|
|
tokenUIAnimator.SetTrigger("show");
|
|
}
|
|
else
|
|
{
|
|
tokenUIAnimator.SetTrigger("hide");
|
|
}
|
|
}
|
|
|
|
private void SetSandboxProperties()
|
|
{
|
|
if (!Singleton<SaveDataManager>.Instance.IsCurrentlySandbox())
|
|
{
|
|
_playerExpBoost.SetActive(value: true);
|
|
_playerCashBoost.SetActive(value: true);
|
|
_wonTournaments.SetActive(value: true);
|
|
_rankingsButton.SetActive(value: true);
|
|
_nextLevel.SetActive(value: true);
|
|
if (ShowContentArray[4] != new ShowContent(ShowRankings))
|
|
{
|
|
ShowContentArray.Insert(4, ShowRankings);
|
|
}
|
|
return;
|
|
}
|
|
playerExpText.text = "∞";
|
|
playerCashText.text = "∞";
|
|
playerLevelText.text = "99";
|
|
_nextLevelXPText.text = "FISH WITHOUT LIMITS";
|
|
_playerExpBoost.SetActive(value: false);
|
|
_playerCashBoost.SetActive(value: false);
|
|
_wonTournaments.SetActive(value: false);
|
|
_rankingsButton.SetActive(value: false);
|
|
_nextLevel.SetActive(value: false);
|
|
LevelProgress.fillAmount = 1f;
|
|
if (ShowContentArray[4] == new ShowContent(ShowRankings))
|
|
{
|
|
ShowContentArray.RemoveAt(4);
|
|
}
|
|
if (Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerSlotsEquip == null)
|
|
{
|
|
Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerSlotsEquip = new List<GameManager.PlayerData.CSlots>(GameManager.Instance._playerData.PlayerSlotsEquipTemplate);
|
|
}
|
|
}
|
|
}
|