Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/I2/Loc/IResourceManager_Bundles.cs
2026-03-04 10:03:45 +08:00

11 lines
170 B
C#

using System;
using UnityEngine;
namespace I2.Loc
{
public interface IResourceManager_Bundles
{
UnityEngine.Object LoadFromBundle(string path, Type assetType);
}
}