22 lines
549 B
C#
22 lines
549 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace HeathenEngineering.SteamApi.PlayerServices
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{
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[CreateAssetMenu(menuName = "Steamworks/Player Services/Crafting Recipe")]
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public class CraftingRecipe : ScriptableObject
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{
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public List<InventoryItemDefinitionCount> Items;
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public override string ToString()
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{
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string text = "";
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foreach (InventoryItemDefinitionCount item in Items)
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{
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text = text + item.Item.DefinitionID.m_SteamItemDef + "x" + item.Count + ",";
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}
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return text.Remove(text.Length - 1, 1);
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}
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}
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}
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