Files
2026-03-04 10:03:45 +08:00

12 lines
224 B
C#

using System;
using Steamworks;
using UnityEngine.Events;
namespace HeathenEngineering.SteamApi.Networking
{
[Serializable]
public class UnityGameServerChangeRequestEvent : UnityEvent<GameServerChangeRequested_t>
{
}
}