22 lines
295 B
C#
22 lines
295 B
C#
using UnityEngine;
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public class FHierarchyIcons
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{
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static FHierarchyIcons()
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{
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}
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private static void EvaluateIcons(int instanceId, Rect selectionRect)
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{
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}
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private static void DrawIcon(string texName, Rect rect)
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{
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}
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private static Texture2D GetTex(string name)
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{
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return null;
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}
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}
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