Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/CategoriesButtonHover.cs
2026-03-04 10:03:45 +08:00

35 lines
715 B
C#

using System;
using UnityEngine;
using UnityEngine.EventSystems;
public class CategoriesButtonHover : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler, IPointerClickHandler
{
private Animator anim;
public static event Action OnChangeQuestCategoryGlobal;
public void OnPointerClick(PointerEventData eventData)
{
CategoriesButtonHover.OnChangeQuestCategoryGlobal?.Invoke();
}
public void OnPointerEnter(PointerEventData eventData)
{
anim.SetBool("hovered", value: true);
}
public void OnPointerExit(PointerEventData eventData)
{
anim.SetBool("hovered", value: false);
}
private void Start()
{
anim = GetComponent<Animator>();
}
private void Update()
{
}
}