Files
2026-03-04 10:03:45 +08:00

18 lines
505 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace BeautifyEffect
{
public class Demo4 : MonoBehaviour
{
private void Update()
{
if (Input.GetKeyDown(KeyCode.T))
{
Beautify.instance.depthOfFieldTransparencySupport = !Beautify.instance.depthOfFieldTransparencySupport;
GameObject.Find("Beautify").GetComponent<Text>().text = (Beautify.instance.depthOfFieldTransparencySupport ? "Beautify (DoF transparency support is ON)" : "Beautify (Dof transparency support is OFF)");
}
}
}
}