21 lines
288 B
C#
21 lines
288 B
C#
using UnityEngine;
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namespace Artngame.TEM
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{
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public struct Segment
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{
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public Vector3 start;
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public Vector3 end;
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public bool isBranch;
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public Segment(Vector3 start, Vector3 end, bool isBranch)
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{
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this.start = start;
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this.end = end;
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this.isBranch = isBranch;
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}
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}
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}
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