Files
2026-03-04 10:03:45 +08:00

22 lines
274 B
C#

using UnityEngine;
namespace Artngame.SKYMASTER
{
public class Vortex_PDM
{
public Vector3 position;
public Vector3 velocity;
public int particle_ID;
public float lifetime;
public Vector3 angular_velocity;
public float scale;
public bool active;
}
}