22 lines
274 B
C#
22 lines
274 B
C#
using UnityEngine;
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namespace Artngame.SKYMASTER
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{
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public class Vortex_PDM
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{
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public Vector3 position;
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public Vector3 velocity;
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public int particle_ID;
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public float lifetime;
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public Vector3 angular_velocity;
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public float scale;
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public bool active;
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}
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}
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