740 lines
20 KiB
Plaintext
740 lines
20 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &1312118350916117
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4584371758225991}
|
|
- component: {fileID: 33590245504628097}
|
|
- component: {fileID: 23993206629171787}
|
|
- component: {fileID: 54810595661204596}
|
|
- component: {fileID: 136604322890157047}
|
|
m_Layer: 23
|
|
m_Name: obrotówka Robinson Sonic v3 View
|
|
m_TagString: BaitLure
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1251729161807637
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4368063568618007}
|
|
- component: {fileID: 33154436472769330}
|
|
- component: {fileID: 23501507144946041}
|
|
- component: {fileID: 54178388483580791}
|
|
- component: {fileID: 153326392422793296}
|
|
- component: {fileID: 65826455400785507}
|
|
m_Layer: 23
|
|
m_Name: haczyk.002
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1080782185143899
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4380145318772130}
|
|
- component: {fileID: 33934020235349230}
|
|
- component: {fileID: 23118831048029755}
|
|
- component: {fileID: 54575780278825602}
|
|
- component: {fileID: 153708271448308131}
|
|
m_Layer: 23
|
|
m_Name: mocowanie blaszki
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1070234833204012
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4754620079396464}
|
|
- component: {fileID: 33278132552642494}
|
|
- component: {fileID: 23140407653948510}
|
|
- component: {fileID: 54760951319587310}
|
|
- component: {fileID: 153993151789565137}
|
|
- component: {fileID: 65065751193208804}
|
|
m_Layer: 23
|
|
m_Name: blaszka
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4584371758225991
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1312118350916117}
|
|
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
|
m_LocalPosition: {x: 0, y: 0.02, z: 0}
|
|
m_LocalScale: {x: 7, y: 7, z: 7}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 4368063568618007}
|
|
- {fileID: 4380145318772130}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: -90, y: -0, z: 0}
|
|
--- !u!33 &33590245504628097
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1312118350916117}
|
|
m_Mesh: {fileID: 4300000, guid: d5478aec08f41b145a04e1f583150e30, type: 2}
|
|
--- !u!23 &23993206629171787
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1312118350916117}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: e5f20040787c2344b83f666db8f47ed7, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!54 &54810595661204596
|
|
Rigidbody:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1312118350916117}
|
|
m_Mass: 3
|
|
m_Drag: 1
|
|
m_AngularDrag: 1
|
|
m_UseGravity: 1
|
|
m_IsKinematic: 1
|
|
m_Interpolate: 0
|
|
m_Constraints: 0
|
|
m_CollisionDetection: 1
|
|
--- !u!136 &136604322890157047
|
|
CapsuleCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1312118350916117}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
m_Radius: 0.00047760498
|
|
m_Height: 0.0064341123
|
|
m_Direction: 2
|
|
m_Center: {x: -4.6703335E-05, y: -7.153954E-06, z: -0.0028679662}
|
|
--- !u!4 &4368063568618007
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1251729161807637}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -0, y: -0.00010417535, z: -0.0064493963}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4584371758225991}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
|
|
--- !u!33 &33154436472769330
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1251729161807637}
|
|
m_Mesh: {fileID: 4300000, guid: 6df10bd532513d4458a3ff7b9ca23bb5, type: 2}
|
|
--- !u!23 &23501507144946041
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1251729161807637}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 4bc10573687bbad42b10d2533705c538, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!54 &54178388483580791
|
|
Rigidbody:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1251729161807637}
|
|
m_Mass: 2
|
|
m_Drag: 0.1
|
|
m_AngularDrag: 0.1
|
|
m_UseGravity: 1
|
|
m_IsKinematic: 0
|
|
m_Interpolate: 0
|
|
m_Constraints: 0
|
|
m_CollisionDetection: 0
|
|
--- !u!153 &153326392422793296
|
|
ConfigurableJoint:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1251729161807637}
|
|
m_ConnectedBody: {fileID: 54810595661204596}
|
|
m_ConnectedArticulationBody: {fileID: 0}
|
|
m_Anchor: {x: 0, y: 0, z: 0}
|
|
m_Axis: {x: 1, y: 0, z: 0}
|
|
m_AutoConfigureConnectedAnchor: 1
|
|
m_ConnectedAnchor: {x: 0, y: -0.00010417561, z: -0.0064493963}
|
|
m_SecondaryAxis: {x: 0, y: 1, z: 0}
|
|
m_XMotion: 0
|
|
m_YMotion: 0
|
|
m_ZMotion: 0
|
|
m_AngularXMotion: 2
|
|
m_AngularYMotion: 2
|
|
m_AngularZMotion: 2
|
|
m_LinearLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LinearLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularXLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LowAngularXLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_HighAngularXLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularYZLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_AngularYLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularZLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_TargetPosition: {x: 0, y: 0, z: 0}
|
|
m_TargetVelocity: {x: 0, y: 0, z: 0}
|
|
m_XDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_YDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
|
|
m_RotationDriveMode: 0
|
|
m_AngularXDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_AngularYZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_SlerpDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ProjectionMode: 0
|
|
m_ProjectionDistance: 0.1
|
|
m_ProjectionAngle: 180
|
|
m_ConfiguredInWorldSpace: 0
|
|
m_SwapBodies: 0
|
|
m_BreakForce: Infinity
|
|
m_BreakTorque: Infinity
|
|
m_EnableCollision: 1
|
|
m_EnablePreprocessing: 1
|
|
m_MassScale: 1
|
|
m_ConnectedMassScale: 1
|
|
--- !u!65 &65826455400785507
|
|
BoxCollider:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1251729161807637}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
m_Size: {x: 0.0030470386, y: 0.0022384513, z: 0.0017189295}
|
|
m_Center: {x: -7.362682E-05, y: -0.0003886014, z: -0.0024532536}
|
|
--- !u!4 &4380145318772130
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1080782185143899}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -2.6408227E-06, y: -0.00010000028, z: -0.0014500761}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 4754620079396464}
|
|
m_Father: {fileID: 4584371758225991}
|
|
m_RootOrder: 1
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
|
|
--- !u!33 &33934020235349230
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1080782185143899}
|
|
m_Mesh: {fileID: 4300000, guid: 88ba9f74705ea4541b663913f59a0e8f, type: 2}
|
|
--- !u!23 &23118831048029755
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1080782185143899}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 35500d0a313994b478a4b99cbe3582a6, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!54 &54575780278825602
|
|
Rigidbody:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1080782185143899}
|
|
m_Mass: 1
|
|
m_Drag: 0
|
|
m_AngularDrag: 0.05
|
|
m_UseGravity: 1
|
|
m_IsKinematic: 0
|
|
m_Interpolate: 0
|
|
m_Constraints: 0
|
|
m_CollisionDetection: 0
|
|
--- !u!153 &153708271448308131
|
|
ConfigurableJoint:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1080782185143899}
|
|
m_ConnectedBody: {fileID: 54810595661204596}
|
|
m_ConnectedArticulationBody: {fileID: 0}
|
|
m_Anchor: {x: 0, y: 0, z: 0}
|
|
m_Axis: {x: 1, y: 0, z: 0}
|
|
m_AutoConfigureConnectedAnchor: 1
|
|
m_ConnectedAnchor: {x: -2.6408225E-06, y: -0.00010000022, z: -0.0014500764}
|
|
m_SecondaryAxis: {x: 0, y: 1, z: 0}
|
|
m_XMotion: 0
|
|
m_YMotion: 0
|
|
m_ZMotion: 0
|
|
m_AngularXMotion: 0
|
|
m_AngularYMotion: 0
|
|
m_AngularZMotion: 2
|
|
m_LinearLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LinearLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularXLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LowAngularXLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_HighAngularXLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularYZLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_AngularYLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularZLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_TargetPosition: {x: 0, y: 0, z: 0}
|
|
m_TargetVelocity: {x: 0, y: 0, z: 0}
|
|
m_XDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_YDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
|
|
m_RotationDriveMode: 0
|
|
m_AngularXDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_AngularYZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_SlerpDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ProjectionMode: 0
|
|
m_ProjectionDistance: 0.1
|
|
m_ProjectionAngle: 180
|
|
m_ConfiguredInWorldSpace: 0
|
|
m_SwapBodies: 0
|
|
m_BreakForce: Infinity
|
|
m_BreakTorque: Infinity
|
|
m_EnableCollision: 0
|
|
m_EnablePreprocessing: 1
|
|
m_MassScale: 1
|
|
m_ConnectedMassScale: 1
|
|
--- !u!4 &4754620079396464
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1070234833204012}
|
|
m_LocalRotation: {x: -0.17260812, y: -0.031787723, z: 0.039021797, w: 0.9837039}
|
|
m_LocalPosition: {x: 2.6408227E-06, y: -0.00026908956, z: -6.9379803E-07}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4380145318772130}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: -20.02828, y: 2.8125446, z: -5.040003}
|
|
--- !u!33 &33278132552642494
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1070234833204012}
|
|
m_Mesh: {fileID: 4300000, guid: de1916c9bf5d56442aee9a710b6a6aed, type: 2}
|
|
--- !u!23 &23140407653948510
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1070234833204012}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 35500d0a313994b478a4b99cbe3582a6, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!54 &54760951319587310
|
|
Rigidbody:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1070234833204012}
|
|
m_Mass: 1
|
|
m_Drag: 0
|
|
m_AngularDrag: 0.05
|
|
m_UseGravity: 1
|
|
m_IsKinematic: 0
|
|
m_Interpolate: 0
|
|
m_Constraints: 0
|
|
m_CollisionDetection: 0
|
|
--- !u!153 &153993151789565137
|
|
ConfigurableJoint:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1070234833204012}
|
|
m_ConnectedBody: {fileID: 54575780278825602}
|
|
m_ConnectedArticulationBody: {fileID: 0}
|
|
m_Anchor: {x: 0, y: 0, z: 0}
|
|
m_Axis: {x: 1, y: 0, z: 0}
|
|
m_AutoConfigureConnectedAnchor: 1
|
|
m_ConnectedAnchor: {x: 2.6408227E-06, y: -0.00026908948, z: -6.9406815E-07}
|
|
m_SecondaryAxis: {x: 0, y: 1, z: 0}
|
|
m_XMotion: 0
|
|
m_YMotion: 0
|
|
m_ZMotion: 0
|
|
m_AngularXMotion: 2
|
|
m_AngularYMotion: 2
|
|
m_AngularZMotion: 2
|
|
m_LinearLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LinearLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularXLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LowAngularXLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_HighAngularXLimit:
|
|
limit: 90
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularYZLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_AngularYLimit:
|
|
limit: 90
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularZLimit:
|
|
limit: 90
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_TargetPosition: {x: 0, y: 0, z: 0}
|
|
m_TargetVelocity: {x: 0, y: 0, z: 0}
|
|
m_XDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_YDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
|
|
m_RotationDriveMode: 0
|
|
m_AngularXDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_AngularYZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_SlerpDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ProjectionMode: 0
|
|
m_ProjectionDistance: 0.1
|
|
m_ProjectionAngle: 180
|
|
m_ConfiguredInWorldSpace: 0
|
|
m_SwapBodies: 0
|
|
m_BreakForce: Infinity
|
|
m_BreakTorque: Infinity
|
|
m_EnableCollision: 1
|
|
m_EnablePreprocessing: 1
|
|
m_MassScale: 1
|
|
m_ConnectedMassScale: 1
|
|
--- !u!65 &65065751193208804
|
|
BoxCollider:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1070234833204012}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
m_Size: {x: 0.0023088856, y: 0.00047042393, z: 0.0018866383}
|
|
m_Center: {x: 1.4248691E-09, y: -0.0006443435, z: -0.0022952736}
|