Files
UltimateFishing2020/Assets/Resources/gameitemsprefabs/lures/Sakura SCB Crank 200 5.prefab
2026-03-04 10:03:45 +08:00

1227 lines
34 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1951148264223823
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4325806455848562}
- component: {fileID: 95206598513069210}
- component: {fileID: 54288716962742486}
- component: {fileID: 114124679987357644}
- component: {fileID: 153228059545675572}
- component: {fileID: 114455026377535519}
- component: {fileID: 136793205565482503}
m_Layer: 11
m_Name: Sakura SCB Crank 200 5
m_TagString: BaitLure
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1650422969422821
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4553597542643146}
- component: {fileID: 33442007619771741}
- component: {fileID: 23972070246010404}
- component: {fileID: 114405933373089859}
m_Layer: 0
m_Name: Wobler Soft Fibes Savagear 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1357969357260870
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4343292712522224}
m_Layer: 0
m_Name: rings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1418360326800445
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4818804262054383}
- component: {fileID: 33507799834828630}
- component: {fileID: 23222169882838453}
m_Layer: 0
m_Name: ring
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1054926559897170
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4821253948258892}
- component: {fileID: 33335472500762314}
- component: {fileID: 23347074299297352}
- component: {fileID: 54565901303213623}
m_Layer: 0
m_Name: ring 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1546406584308173
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4904992141843722}
- component: {fileID: 33843348769923075}
- component: {fileID: 23627983039790986}
m_Layer: 0
m_Name: ring 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1974836000316345
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4098036671646249}
m_Layer: 0
m_Name: hooks
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1561006522185850
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4149629690502157}
- component: {fileID: 33038264937509228}
- component: {fileID: 23055371047968553}
- component: {fileID: 65401384015267175}
- component: {fileID: 54634561987192109}
- component: {fileID: 153729891943375748}
m_Layer: 11
m_Name: hook
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1197306908492409
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4085387517430456}
- component: {fileID: 33485812169785261}
- component: {fileID: 23961256021008225}
- component: {fileID: 54236915071914152}
- component: {fileID: 153269986337161810}
- component: {fileID: 65414017942742095}
m_Layer: 11
m_Name: hook 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1336019203844278
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4678640486059855}
- component: {fileID: 33371016847925476}
- component: {fileID: 23603514080045837}
- component: {fileID: 54711099543378371}
- component: {fileID: 138960639387418913}
- component: {fileID: 65868674049213661}
m_Layer: 11
m_Name: FishJoiner
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4325806455848562
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1951148264223823}
m_LocalRotation: {x: -0.0633884, y: 0.29875314, z: 0.4857503, w: 0.81900865}
m_LocalPosition: {x: -0.08758, y: 0.05465, z: 0.01958}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4553597542643146}
- {fileID: 4098036671646249}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 12.906762, y: -33.431847, z: -65.23508}
--- !u!95 &95206598513069210
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1951148264223823}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 6375f654f2401de44b12eede323fcc6d, type: 2}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!54 &54288716962742486
Rigidbody:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1951148264223823}
m_Mass: 3
m_Drag: 1
m_AngularDrag: 1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 1
--- !u!114 &114124679987357644
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1951148264223823}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b7fbcfe74d45a23788615e94be5de48c, type: 3}
m_Name:
m_EditorClassIdentifier:
baitContainer: {fileID: 0}
gameID: -1
rigidbody: {fileID: 0}
waterDisplacement: {fileID: 0}
rotationInFishJaw: {x: 0, y: 0, z: -90}
rotateVeloMaxAngle: 3
rotateVeloMaxSpeed: 10
currentRod: {fileID: 0}
fishJoiner: {fileID: 54711099543378371}
hook: {fileID: 4085387517430456}
isLookingDisable: 0
percentEfficacy: 0
LureMoveType: 2
currentMoveType: 0
--- !u!153 &153228059545675572
ConfigurableJoint:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1951148264223823}
m_ConnectedBody: {fileID: 0}
m_ConnectedArticulationBody: {fileID: 0}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 1, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.08758, y: 0.05465, z: 0.01958}
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 2
m_AngularYMotion: 2
m_AngularZMotion: 2
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!114 &114455026377535519
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1951148264223823}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 356199f97ffff4b6053a53422d89cda2, type: 3}
m_Name:
m_EditorClassIdentifier:
moveCharacteristic: 5
objectDisplacement: -1
waterDrag: 3
waterMass: 3
outwaterMass: 6
resetVelocityEnterToWater: 1
isFreeze: 0
useSplashes: 1
useSplashesOnlyInThrow: 0
useWaterCurrent: 0
rigidbody: {fileID: 0}
collider: {fileID: 0}
waterHeightPosition: 0
depth: 0
fishListCreated: []
--- !u!136 &136793205565482503
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1951148264223823}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.01
m_Height: 0.05
m_Direction: 2
m_Center: {x: 0, y: -0.013, z: 0}
--- !u!4 &4553597542643146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650422969422821}
m_LocalRotation: {x: -7.54979E-08, y: -4.3711392E-08, z: 4.3711385E-08, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4343292712522224}
m_Father: {fileID: 4325806455848562}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -8.651423E-06, y: 5.008956E-06, z: -5.008956E-06}
--- !u!33 &33442007619771741
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650422969422821}
m_Mesh: {fileID: 4300000, guid: f69cfb91ccca5544296774d454533d46, type: 2}
--- !u!23 &23972070246010404
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650422969422821}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: af07174214518914e9910fa2fec0cd67, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &114405933373089859
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650422969422821}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d418e36044f72cfd79cffe02c96635b9, type: 3}
m_Name:
m_EditorClassIdentifier:
Multiplier: 10
_UseViewCulling: 0
--- !u!4 &4343292712522224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1357969357260870}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -7.715076E-07, y: -0.012534968, z: -0.014808577}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4818804262054383}
- {fileID: 4821253948258892}
- {fileID: 4904992141843722}
m_Father: {fileID: 4553597542643146}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!4 &4818804262054383
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418360326800445}
m_LocalRotation: {x: -2.3841858E-07, y: -4.3711374E-08, z: -1.0421604E-14, w: 1}
m_LocalPosition: {x: 1.899898E-08, y: 0.01253827, z: 0.014830359}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4343292712522224}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -2.7320757E-05, y: 5.0089543E-06, z: 0}
--- !u!33 &33507799834828630
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418360326800445}
m_Mesh: {fileID: 4300000, guid: b95cd4a3241f6ff42840f8feb387aaec, type: 2}
--- !u!23 &23222169882838453
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418360326800445}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e54ceea2de7b3264fa2db30dd6944f9c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &4821253948258892
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054926559897170}
m_LocalRotation: {x: -0.5998926, y: -3.497261E-08, z: -2.6222125E-08, w: 0.80008054}
m_LocalPosition: {x: 0, y: -0.01222, z: 0.01868}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4343292712522224}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -73.72441, y: 5.0089534E-06, z: 4.7002868E-14}
--- !u!33 &33335472500762314
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054926559897170}
m_Mesh: {fileID: 4300000, guid: a569b0087c411054b9da5030e00cd367, type: 2}
--- !u!23 &23347074299297352
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054926559897170}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e54ceea2de7b3264fa2db30dd6944f9c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &54565901303213623
Rigidbody:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054926559897170}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!4 &4904992141843722
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546406584308173}
m_LocalRotation: {x: -2.3841858E-07, y: -4.371137E-08, z: -1.0421603E-14, w: 1}
m_LocalPosition: {x: -1.5646219E-08, y: -0.0011588036, z: -0.017063888}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4343292712522224}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -2.7320757E-05, y: 5.0089543E-06, z: 0}
--- !u!33 &33843348769923075
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546406584308173}
m_Mesh: {fileID: 4300000, guid: f30f658fc161e7643aa95158fe3ed897, type: 2}
--- !u!23 &23627983039790986
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546406584308173}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e54ceea2de7b3264fa2db30dd6944f9c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &4098036671646249
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974836000316345}
m_LocalRotation: {x: -7.078051E-08, y: -2.9802319E-08, z: 2.7939674E-08, w: 1}
m_LocalPosition: {x: 0.00010317657, y: -0.02140278, z: -0.024023354}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4149629690502157}
- {fileID: 4085387517430456}
m_Father: {fileID: 4325806455848562}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -8.110849E-06, y: 3.415094E-06, z: -3.201651E-06}
--- !u!4 &4149629690502157
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1561006522185850}
m_LocalRotation: {x: -0.4728595, y: 0.21669035, z: -0.35184094, w: 0.77823985}
m_LocalPosition: {x: -0.0017932785, y: -0.004832728, z: 0.027636547}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4098036671646249}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -62.683647, y: -0.25963426, z: 48.813416}
--- !u!33 &33038264937509228
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1561006522185850}
m_Mesh: {fileID: 4300000, guid: 47ede76d31fe67849b138706bfe3c860, type: 2}
--- !u!23 &23055371047968553
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1561006522185850}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e54ceea2de7b3264fa2db30dd6944f9c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &65401384015267175
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1561006522185850}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 0.012299238, y: 0.011607692, z: 0.017806286}
m_Center: {x: 0.00010394072, y: -0.0022506749, z: -0.0071320767}
--- !u!54 &54634561987192109
Rigidbody:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1561006522185850}
m_Mass: 0.1
m_Drag: 0.1
m_AngularDrag: 0.1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!153 &153729891943375748
ConfigurableJoint:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1561006522185850}
m_ConnectedBody: {fileID: 54288716962742486}
m_ConnectedArticulationBody: {fileID: 0}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.0016901018, y: -0.026235506, z: 0.0036131917}
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 2
m_AngularYMotion: 2
m_AngularZMotion: 2
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!4 &4085387517430456
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1197306908492409}
m_LocalRotation: {x: -0.5653838, y: 0.10457702, z: -0.4561128, w: 0.6792393}
m_LocalPosition: {x: -0.00030397662, y: 0.0076013394, z: -0.009290887}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4678640486059855}
m_Father: {fileID: 4098036671646249}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -68.575645, y: 21.94349, z: 52.702858}
--- !u!33 &33485812169785261
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1197306908492409}
m_Mesh: {fileID: 4300000, guid: ecada7ed420b5e8498b626c92735f9e5, type: 2}
--- !u!23 &23961256021008225
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1197306908492409}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e54ceea2de7b3264fa2db30dd6944f9c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &54236915071914152
Rigidbody:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1197306908492409}
m_Mass: 3
m_Drag: 0.1
m_AngularDrag: 0.1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!153 &153269986337161810
ConfigurableJoint:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1197306908492409}
m_ConnectedBody: {fileID: 54288716962742486}
m_ConnectedArticulationBody: {fileID: 0}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.00020079908, y: -0.013801441, z: -0.033314243}
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 2
m_AngularYMotion: 2
m_AngularZMotion: 2
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233E+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!65 &65414017942742095
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1197306908492409}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 0.012299236, y: 0.01138, z: 0.017814772}
m_Center: {x: 0.00010390929, y: -0.0012513364, z: -0.007086764}
--- !u!4 &4678640486059855
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1336019203844278}
m_LocalRotation: {x: 0.022037365, y: -0.60547954, z: 0.79537874, w: -0.01677586}
m_LocalPosition: {x: -0, y: -0.00349, z: -0.01237}
m_LocalScale: {x: 0.0030626205, y: 0.0030626205, z: 0.0030626205}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4085387517430456}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -74.58273, y: 0.8446406, z: 176.94019}
--- !u!33 &33371016847925476
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1336019203844278}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23603514080045837
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1336019203844278}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &54711099543378371
Rigidbody:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1336019203844278}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!138 &138960639387418913
FixedJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1336019203844278}
m_ConnectedBody: {fileID: 54236915071914152}
m_ConnectedArticulationBody: {fileID: 0}
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!65 &65868674049213661
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1336019203844278}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 0.9999999, y: 1.0000001, z: 1.0000001}
m_Center: {x: 1.9073486E-06, y: 3.8146973E-06, z: -3.8146973E-06}