202 lines
5.6 KiB
Plaintext
202 lines
5.6 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &1992677460813181
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4792879410928960}
|
|
m_Layer: 23
|
|
m_Name: Haczyk 10-1 View
|
|
m_TagString: BaitLure
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1571255769562748
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4416311775691615}
|
|
- component: {fileID: 33668939019346717}
|
|
- component: {fileID: 23883186944961680}
|
|
m_Layer: 23
|
|
m_Name: Misc_Haczyk-10-1
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1865810581805113
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4707623492598659}
|
|
- component: {fileID: 33212578897984984}
|
|
- component: {fileID: 23955608949857149}
|
|
m_Layer: 23
|
|
m_Name: pivot
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 0
|
|
--- !u!4 &4792879410928960
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1992677460813181}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 4416311775691615}
|
|
- {fileID: 4707623492598659}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
|
|
--- !u!4 &4416311775691615
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1571255769562748}
|
|
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
|
|
m_LocalPosition: {x: -0.0084, y: 0.0194, z: -0}
|
|
m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4792879410928960}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: -0, y: 90, z: 0}
|
|
--- !u!33 &33668939019346717
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1571255769562748}
|
|
m_Mesh: {fileID: 4300000, guid: f7f26e5180d396f4a8e216e90701128e, type: 2}
|
|
--- !u!23 &23883186944961680
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1571255769562748}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: bea50abac0619824dac77cbd983a5797, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!4 &4707623492598659
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1865810581805113}
|
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 0.0026289432, y: 0.0026289432, z: 0.0026289432}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4792879410928960}
|
|
m_RootOrder: 1
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &33212578897984984
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1865810581805113}
|
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
--- !u!23 &23955608949857149
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1865810581805113}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|