65 lines
1.5 KiB
C#
65 lines
1.5 KiB
C#
using System;
|
|
|
|
namespace Steamworks
|
|
{
|
|
[Serializable]
|
|
public struct SteamNetworkingMicroseconds : IEquatable<SteamNetworkingMicroseconds>, IComparable<SteamNetworkingMicroseconds>
|
|
{
|
|
public long m_SteamNetworkingMicroseconds;
|
|
|
|
public SteamNetworkingMicroseconds(long value)
|
|
{
|
|
m_SteamNetworkingMicroseconds = value;
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return m_SteamNetworkingMicroseconds.ToString();
|
|
}
|
|
|
|
public override bool Equals(object other)
|
|
{
|
|
if (other is SteamNetworkingMicroseconds)
|
|
{
|
|
return this == (SteamNetworkingMicroseconds)other;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return m_SteamNetworkingMicroseconds.GetHashCode();
|
|
}
|
|
|
|
public static bool operator ==(SteamNetworkingMicroseconds x, SteamNetworkingMicroseconds y)
|
|
{
|
|
return x.m_SteamNetworkingMicroseconds == y.m_SteamNetworkingMicroseconds;
|
|
}
|
|
|
|
public static bool operator !=(SteamNetworkingMicroseconds x, SteamNetworkingMicroseconds y)
|
|
{
|
|
return !(x == y);
|
|
}
|
|
|
|
public static explicit operator SteamNetworkingMicroseconds(long value)
|
|
{
|
|
return new SteamNetworkingMicroseconds(value);
|
|
}
|
|
|
|
public static explicit operator long(SteamNetworkingMicroseconds that)
|
|
{
|
|
return that.m_SteamNetworkingMicroseconds;
|
|
}
|
|
|
|
public bool Equals(SteamNetworkingMicroseconds other)
|
|
{
|
|
return m_SteamNetworkingMicroseconds == other.m_SteamNetworkingMicroseconds;
|
|
}
|
|
|
|
public int CompareTo(SteamNetworkingMicroseconds other)
|
|
{
|
|
return m_SteamNetworkingMicroseconds.CompareTo(other.m_SteamNetworkingMicroseconds);
|
|
}
|
|
}
|
|
}
|