38 lines
614 B
C#
38 lines
614 B
C#
using System;
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namespace Steamworks
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{
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[Serializable]
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public struct SteamNetworkingMessage_t
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{
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public IntPtr m_pData;
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public int m_cbSize;
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public HSteamNetConnection m_conn;
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public SteamNetworkingIdentity m_identityPeer;
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public long m_nConnUserData;
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public SteamNetworkingMicroseconds m_usecTimeReceived;
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public long m_nMessageNumber;
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internal IntPtr m_pfnFreeData;
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internal IntPtr m_pfnRelease;
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public int m_nChannel;
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public int m_nFlags;
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public long m_nUserData;
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public void Release()
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{
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NativeMethods.SteamAPI_SteamNetworkingMessage_t_Release(m_pfnRelease);
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}
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}
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}
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