Files
2026-03-04 10:03:45 +08:00

67 lines
1.1 KiB
C#

using System;
namespace Steamworks
{
[Serializable]
public struct SiteId_t : IEquatable<SiteId_t>, IComparable<SiteId_t>
{
public static readonly SiteId_t Invalid = new SiteId_t(0uL);
public ulong m_SiteId;
public SiteId_t(ulong value)
{
m_SiteId = value;
}
public override string ToString()
{
return m_SiteId.ToString();
}
public override bool Equals(object other)
{
if (other is SiteId_t)
{
return this == (SiteId_t)other;
}
return false;
}
public override int GetHashCode()
{
return m_SiteId.GetHashCode();
}
public static bool operator ==(SiteId_t x, SiteId_t y)
{
return x.m_SiteId == y.m_SiteId;
}
public static bool operator !=(SiteId_t x, SiteId_t y)
{
return !(x == y);
}
public static explicit operator SiteId_t(ulong value)
{
return new SiteId_t(value);
}
public static explicit operator ulong(SiteId_t that)
{
return that.m_SiteId;
}
public bool Equals(SiteId_t other)
{
return m_SiteId == other.m_SiteId;
}
public int CompareTo(SiteId_t other)
{
return m_SiteId.CompareTo(other.m_SiteId);
}
}
}