Files
2026-03-04 10:03:45 +08:00

67 lines
1.4 KiB
C#

using System;
namespace Steamworks
{
[Serializable]
public struct HSteamNetPollGroup : IEquatable<HSteamNetPollGroup>, IComparable<HSteamNetPollGroup>
{
public static readonly HSteamNetPollGroup Invalid = new HSteamNetPollGroup(0u);
public uint m_HSteamNetPollGroup;
public HSteamNetPollGroup(uint value)
{
m_HSteamNetPollGroup = value;
}
public override string ToString()
{
return m_HSteamNetPollGroup.ToString();
}
public override bool Equals(object other)
{
if (other is HSteamNetPollGroup)
{
return this == (HSteamNetPollGroup)other;
}
return false;
}
public override int GetHashCode()
{
return m_HSteamNetPollGroup.GetHashCode();
}
public static bool operator ==(HSteamNetPollGroup x, HSteamNetPollGroup y)
{
return x.m_HSteamNetPollGroup == y.m_HSteamNetPollGroup;
}
public static bool operator !=(HSteamNetPollGroup x, HSteamNetPollGroup y)
{
return !(x == y);
}
public static explicit operator HSteamNetPollGroup(uint value)
{
return new HSteamNetPollGroup(value);
}
public static explicit operator uint(HSteamNetPollGroup that)
{
return that.m_HSteamNetPollGroup;
}
public bool Equals(HSteamNetPollGroup other)
{
return m_HSteamNetPollGroup == other.m_HSteamNetPollGroup;
}
public int CompareTo(HSteamNetPollGroup other)
{
return m_HSteamNetPollGroup.CompareTo(other.m_HSteamNetPollGroup);
}
}
}