Files
2026-03-04 10:03:45 +08:00

41 lines
617 B
C#

using UnityEngine;
namespace RootMotion.Demos
{
public class SlowMo : MonoBehaviour
{
public KeyCode[] keyCodes;
public bool mouse0;
public bool mouse1;
public float slowMoTimeScale = 0.3f;
private void Update()
{
Time.timeScale = (IsSlowMotion() ? slowMoTimeScale : 1f);
}
private bool IsSlowMotion()
{
if (mouse0 && Input.GetMouseButton(0))
{
return true;
}
if (mouse1 && Input.GetMouseButton(1))
{
return true;
}
for (int i = 0; i < keyCodes.Length; i++)
{
if (Input.GetKey(keyCodes[i]))
{
return true;
}
}
return false;
}
}
}