Files
UltimateFishing2020/Assets/Plugins/Assembly-CSharp-firstpass/MasterAudioReferenceHolder.cs
2026-03-04 10:03:45 +08:00

14 lines
322 B
C#

using DarkTonic.MasterAudio;
using UnityEngine;
public static class MasterAudioReferenceHolder
{
public static MasterAudio MasterAudio;
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void ThisMethodWillBeCalledOnceAtTheStartOfTheProgram()
{
MasterAudio = null;
}
}