Files
2026-03-04 10:03:45 +08:00

22 lines
438 B
C#

using System;
using System.ComponentModel;
using UnityEngine;
namespace ES3Internal
{
[Serializable]
[EditorBrowsable(EditorBrowsableState.Never)]
public class ES3RefIdDictionary : ES3SerializableDictionary<UnityEngine.Object, long>
{
protected override bool KeysAreEqual(UnityEngine.Object a, UnityEngine.Object b)
{
return a == b;
}
protected override bool ValuesAreEqual(long a, long b)
{
return a == b;
}
}
}