Files
2026-03-04 10:03:45 +08:00

24 lines
315 B
C#

using UnityEngine;
namespace ES3Internal
{
public class ES3GlobalReferences : ScriptableObject
{
public static ES3GlobalReferences Instance => null;
public Object Get(long id)
{
return null;
}
public long GetOrAdd(Object obj)
{
return -1L;
}
public void RemoveInvalidKeys()
{
}
}
}