Files
2026-03-04 10:03:45 +08:00

134 lines
4.5 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace DarkTonic.MasterAudio
{
[Serializable]
public class MusicSetting
{
public string alias = string.Empty;
public MasterAudio.AudioLocation audLocation;
public AudioClip clip;
public string songName = string.Empty;
public string resourceFileName = string.Empty;
public float volume = 1f;
public float pitch = 1f;
public bool isExpanded = true;
public bool isLoop;
public bool isChecked = true;
public List<SongMetadataStringValue> metadataStringValues = new List<SongMetadataStringValue>();
public List<SongMetadataBoolValue> metadataBoolValues = new List<SongMetadataBoolValue>();
public List<SongMetadataIntValue> metadataIntValues = new List<SongMetadataIntValue>();
public List<SongMetadataFloatValue> metadataFloatValues = new List<SongMetadataFloatValue>();
public bool metadataExpanded = true;
public MasterAudio.CustomSongStartTimeMode songStartTimeMode;
public float customStartTime;
public float customStartTimeMax;
public int lastKnownTimePoint;
public bool wasLastKnownTimePointSet;
public int songIndex;
public float sectionStartTime;
public float sectionEndTime;
public bool songStartedEventExpanded;
public string songStartedCustomEvent = string.Empty;
public bool songChangedEventExpanded;
public string songChangedCustomEvent = string.Empty;
public bool HasMetadataProperties => MetadataPropertyCount > 0;
public int MetadataPropertyCount => metadataStringValues.Count + metadataBoolValues.Count + metadataIntValues.Count + metadataFloatValues.Count;
public float SongStartTime => songStartTimeMode switch
{
MasterAudio.CustomSongStartTimeMode.SpecificTime => customStartTime,
MasterAudio.CustomSongStartTimeMode.RandomTime => UnityEngine.Random.Range(customStartTime, customStartTimeMax),
MasterAudio.CustomSongStartTimeMode.Section => sectionStartTime,
_ => 0f,
};
public MusicSetting()
{
songChangedEventExpanded = false;
}
public static MusicSetting Clone(MusicSetting mus, MasterAudio.Playlist aList)
{
MusicSetting musicSetting = new MusicSetting
{
alias = mus.alias,
audLocation = mus.audLocation,
clip = mus.clip,
songName = mus.songName,
resourceFileName = mus.resourceFileName,
volume = mus.volume,
pitch = mus.pitch,
isExpanded = mus.isExpanded,
isLoop = mus.isLoop,
isChecked = mus.isChecked,
customStartTime = mus.customStartTime,
songStartedEventExpanded = mus.songStartedEventExpanded,
songStartedCustomEvent = mus.songStartedCustomEvent,
songChangedEventExpanded = mus.songChangedEventExpanded,
songChangedCustomEvent = mus.songChangedCustomEvent,
metadataExpanded = mus.metadataExpanded
};
for (int i = 0; i < mus.metadataStringValues.Count; i++)
{
SongMetadataStringValue valToClone = mus.metadataStringValues[i];
SongMetadataStringValue songMetadataStringValue = new SongMetadataStringValue(aList.songMetadataProps.Find((SongMetadataProperty p) => p.PropertyName == valToClone.PropertyName));
songMetadataStringValue.Value = valToClone.Value;
musicSetting.metadataStringValues.Add(songMetadataStringValue);
}
for (int num = 0; num < mus.metadataFloatValues.Count; num++)
{
SongMetadataFloatValue valToClone2 = mus.metadataFloatValues[num];
SongMetadataFloatValue songMetadataFloatValue = new SongMetadataFloatValue(aList.songMetadataProps.Find((SongMetadataProperty p) => p.PropertyName == valToClone2.PropertyName));
songMetadataFloatValue.Value = valToClone2.Value;
musicSetting.metadataFloatValues.Add(songMetadataFloatValue);
}
for (int num2 = 0; num2 < mus.metadataBoolValues.Count; num2++)
{
SongMetadataBoolValue valToClone3 = mus.metadataBoolValues[num2];
SongMetadataBoolValue songMetadataBoolValue = new SongMetadataBoolValue(aList.songMetadataProps.Find((SongMetadataProperty p) => p.PropertyName == valToClone3.PropertyName));
songMetadataBoolValue.Value = valToClone3.Value;
musicSetting.metadataBoolValues.Add(songMetadataBoolValue);
}
for (int num3 = 0; num3 < mus.metadataIntValues.Count; num3++)
{
SongMetadataIntValue valToClone4 = mus.metadataIntValues[num3];
SongMetadataIntValue songMetadataIntValue = new SongMetadataIntValue(aList.songMetadataProps.Find((SongMetadataProperty p) => p.PropertyName == valToClone4.PropertyName));
songMetadataIntValue.Value = valToClone4.Value;
musicSetting.metadataIntValues.Add(songMetadataIntValue);
}
return musicSetting;
}
}
}