Files
2026-03-04 10:03:45 +08:00

21 lines
391 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace DarkTonic.MasterAudio
{
public interface ICustomEventReceiver
{
void CheckForIllegalCustomEvents();
void ReceiveEvent(string customEventName, Vector3 originPoint);
bool SubscribesToEvent(string customEventName);
void RegisterReceiver();
void UnregisterReceiver();
IList<AudioEventGroup> GetAllEvents();
}
}