Files
2026-03-04 10:03:45 +08:00

16 lines
315 B
C#

using UnityEngine.EventSystems;
namespace DarkTonic.MasterAudio
{
public class EventSoundsDeselectHandler : EventSoundsUGUIHandler, IDeselectHandler, IEventSystemHandler
{
public void OnDeselect(BaseEventData data)
{
if (base.eventSounds != null)
{
base.eventSounds.OnDeselect(data);
}
}
}
}