Files
UltimateFishing2020/Assets/MonoBehaviour/UFS Steam Setting.asset
2026-03-04 10:03:45 +08:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b5ff65780c9ca78c48c7ee8421252aa, type: 3}
m_Name: UFS Steam Setting
m_EditorClassIdentifier:
applicationId:
m_AppId: 1136380
isDebugging: 0
server:
autoInitalize: 1
enableMirror: 1
ip: 0
masterServerUpdaterPort: 27016
authenticationPort: 8766
serverPort: 27015
serverVersion: 1.0.0.0
spectatorPort: 27017
serverId:
m_SteamID: 0
usingGameServerAuthApi: 0
enableHeartbeats: 1
supportSpectators: 0
spectatorServerName: Usually GameDescription + Spectator
anonymousServerLogin: 0
gameServerToken: See https://steamcommunity.com/dev/managegameservers
isPasswordProtected: 0
serverName: My Server Name
gameDescription: Usually the name of your game
gameDirectory: e.g. its folder name
isDedicated: 0
maxPlayerCount: 4
botPlayerCount: 0
mapName:
gameData:
rulePairs: []
gameServerShuttingDown:
m_PersistentCalls:
m_Calls: []
disconnected:
m_PersistentCalls:
m_Calls: []
connected:
m_PersistentCalls:
m_Calls: []
failure:
m_PersistentCalls:
m_Calls: []
client:
user: {fileID: 11400000, guid: e41272f6bde35bc43a251c1e494c971a, type: 2}
overlay:
notificationInset: {x: 0, y: 0}
notificationPosition: 3
lastKnownPlayerCount: 0
stats: []
achievements: []
onAvatarLoaded:
m_PersistentCalls:
m_Calls: []
onPersonaStateChanged:
m_PersistentCalls:
m_Calls: []
onUserStatsReceived:
m_PersistentCalls:
m_Calls: []
onUserStatsStored:
m_PersistentCalls:
m_Calls: []
onOverlayActivated:
m_PersistentCalls:
m_Calls: []
onAchievementStored:
m_PersistentCalls:
m_Calls: []
onRecievedFriendChatMessage:
m_PersistentCalls:
m_Calls: []
onNumberOfCurrentPlayersResult:
m_PersistentCalls:
m_Calls: []