Files
UltimateFishing2020/Assets/MonoBehaviour/Tree_0_Prefab_Forest_pine_02.asset
2026-03-04 10:03:45 +08:00

80 lines
1.9 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 194139116, guid: dd26872b5e1fa55460a56b69ac097fba, type: 3}
m_Name: Tree_0_Prefab_Forest_pine_02
m_EditorClassIdentifier:
prefabObject: {fileID: 1972871004556571, guid: f3709a5bb35fd03468ef969b22e0adfd, type: 2}
isShadowCasting: 1
useCustomShadowDistance: 0
shadowDistance: 0
shadowLODMap:
- 0
- 4
- 0
- 0
- 1
- 5
- 0
- 0
- 2
- 6
- 0
- 0
- 3
- 7
- 0
- 0
useOriginalShaderForShadow: 1
cullShadows: 0
minDistance: 0
maxDistance: 250
isFrustumCulling: 1
isOcclusionCulling: 1
frustumOffset: 0.2
minCullingDistance: 0
occlusionOffset: 0
occlusionAccuracy: 1
boundsOffset: {x: 0, y: 0, z: 0}
isLODCrossFade: 1
isLODCrossFadeAnimate: 1
lodFadeTransitionWidth: 0.1
lodBiasAdjustment: 1
billboard:
billboardQuality: 1
atlasResolution: 2048
frameCount: 8
replaceLODCullWithBillboard: 1
isOverridingOriginalCutoff: 0
cutoffOverride: -1
billboardBrightness: 0.5
billboardDistance: 0.8
quadSize: 19.098759
yPivotOffset: 0.023112297
albedoAtlasTexture: {fileID: 2800000, guid: a1facbad9dfaaf44ab0b08978070da68, type: 3}
normalAtlasTexture: {fileID: 2800000, guid: 1a42875016915994da3c69f32f5f1bf2, type: 3}
customBillboardInLODGroup: 0
useCustomBillboard: 0
customBillboardMesh: {fileID: 0}
customBillboardMaterial: {fileID: 0}
isBillboardShadowCasting: 0
billboardFaceCamPos: 0
normalStrength: 1
isBillboardDisabled: 0
useGeneratedBillboard: 1
checkedForBillboardExtensions: 0
autoUpdateTransformData: 0
treeType: 0
prototypeIndex: 0
isApplyRotation: 1
isApplyPrefabScale: 1
isApplyTerrainHeight: 1