78 lines
2.1 KiB
Plaintext
78 lines
2.1 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Underwater Bubbles
|
|
m_Shader: {fileID: 4800000, guid: bdf0ce0cf191639449e627703050c1d0, type: 3}
|
|
m_ValidKeywords:
|
|
- GEOM_TYPE_BRANCH
|
|
- GEOM_TYPE_LEAF
|
|
- _NORMALMAP
|
|
m_InvalidKeywords: []
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: 5000
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
_BumpMap:
|
|
m_Texture: {fileID: 2800000, guid: a1bb0ec902cd3544694f456ee3920734, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
_EmissionMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
_FinalAlpha:
|
|
m_Texture: {fileID: 2800000, guid: 63236905f4e5bee468dd387baf0a0407, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
_MainTex:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
_SpecGlossMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: {}
|
|
m_Floats:
|
|
_BumpScale: 0.9
|
|
_CausticsEnabled: 0
|
|
_Cutoff: 0.5
|
|
_DetailNormalMapScale: 1
|
|
_DielectricFresenEnabled: 1
|
|
_DstBlend: 0
|
|
_EmissionEnabled: 0
|
|
_GlossMapScale: 1
|
|
_Glossiness: 0.887
|
|
_GlossyReflections: 1
|
|
_IOR: 1
|
|
_InvFade: 0.42
|
|
_Metallic: 0
|
|
_Mode: 0
|
|
_NormalEnabled: 1
|
|
_OcclusionStrength: 1
|
|
_Parallax: 0.02
|
|
_SmoothnessTextureChannel: 0
|
|
_SpecGlossEnabled: 0
|
|
_SpecularHighlights: 1
|
|
_SrcBlend: 1
|
|
_UVSec: 0
|
|
_VertexColorsEnabled: 1
|
|
_WatersurfFadeDistance: 8
|
|
_ZWrite: 1
|
|
m_Colors:
|
|
_Color: {r: 1, g: 1, b: 1, a: 0}
|
|
_EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
_SpecColor: {r: 0.058, g: 0.058, b: 0.058, a: 1}
|
|
m_BuildTextureStacks: []
|