81 lines
2.2 KiB
Plaintext
81 lines
2.2 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Small_tree_Branch1
|
|
m_Shader: {fileID: 4800000, guid: 786f31d9eb0cf224b82f3b0e84948c42, type: 3}
|
|
m_ValidKeywords: []
|
|
m_InvalidKeywords:
|
|
- _ALPHATEST_ON
|
|
- _NORMALMAP
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
_Albedo:
|
|
m_Texture: {fileID: 2800000, guid: eb7f423579779854f80574cbe240054c, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
_NormalMap:
|
|
m_Texture: {fileID: 2800000, guid: 031aca873f0b77a4499f61b7bf9df663, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
_TransGlossAOWind:
|
|
m_Texture: {fileID: 2800000, guid: 85caeefedcb525b4586964b55c55fb44, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
_WindNoise:
|
|
m_Texture: {fileID: 2800000, guid: 5d975b877ee05aa4f9cb993076bf5da3, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
_texcoord:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: {}
|
|
m_Floats:
|
|
_BumpScale: 1
|
|
_Cutoff: 0.4
|
|
_DetailNormalMapScale: 1
|
|
_DstBlend: 0
|
|
_GlossMapScale: 1
|
|
_Glossiness: 0.5
|
|
_GlossyReflections: 1
|
|
_Metallic: 0
|
|
_Mode: 1
|
|
_NormalScale: 1
|
|
_OcclusionStrength: 1
|
|
_Parallax: 0.02
|
|
_SmoothnessTextureChannel: 0
|
|
_SpecularHighlights: 1
|
|
_SrcBlend: 1
|
|
_TransAmbient: 0.2
|
|
_TransDirect: 1
|
|
_TransNormalDistortion: 0.1
|
|
_TransScattering: 2
|
|
_TransShadow: 0.9
|
|
_Translucency: 0
|
|
_UVSec: 0
|
|
_WindNoiseTiling: 0.5
|
|
_WindPower: 0.06
|
|
_WindScale: 1
|
|
_WindSpeed: 0.1
|
|
_ZWrite: 1
|
|
__dirty: 0
|
|
m_Colors:
|
|
_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
_ColorBack: {r: 1, g: 1, b: 1, a: 0}
|
|
_ColorFront: {r: 1, g: 1, b: 1, a: 0}
|
|
_EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
m_BuildTextureStacks: []
|