577 lines
18 KiB
Plaintext
577 lines
18 KiB
Plaintext
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DiffusionProfile_261f48f1fbc94ccbafc421414859c159_Asset: {r: 0, g: 0, b: 0, a: 0}
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DiffusionProfile_bfbe0deb8ec4428a9cfcdb968651903c_Asset: {r: 0, g: 0, b: 0, a: 0}
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_BASE_COLOR: {r: 1, g: 1, b: 1, a: 1}
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_BaseColor: {r: 1, g: 1, b: 1, a: 1}
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_BaseColor0: {r: 1, g: 1, b: 1, a: 1}
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_BaseColor1: {r: 1, g: 1, b: 1, a: 1}
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_BaseColor2: {r: 1, g: 1, b: 1, a: 1}
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_BaseColor3: {r: 1, g: 1, b: 1, a: 1}
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_BaseColorMap0_MipInfo: {r: 0, g: 0, b: 0, a: 0}
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_BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
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_COAT_COLOR: {r: 0, g: 0, b: 0, a: 0}
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_CameraFadeParams: {r: 1, g: 1, b: 0, a: 0}
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_CameraWorldPosition: {r: 1, g: 1, b: 1, a: 1}
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_CarPaint2_BRDFColorMapUVScale: {r: 1, g: 1, b: 0, a: 0}
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_CarPaint2_BTFFlakeMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_CarPaint2_CTCoeffs: {r: 1, g: 1, b: 1, a: 1}
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_CarPaint2_CTF0s: {r: 1, g: 1, b: 1, a: 1}
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_CarPaint2_CTSpreads: {r: 1, g: 1, b: 1, a: 1}
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_ClearcoatNormalMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_Color: {r: 1, g: 1, b: 1, a: 0.5019608}
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_ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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_DiffusionProfileAsset: {r: -7.653921E-06, g: -1.6005775E-07, b: 2.6779203E+26, a: -0.0002498825}
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_DiffusionProfileAsset0: {r: 0, g: 0, b: 0, a: 0}
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_DiffusionProfileAsset1: {r: 0, g: 0, b: 0, a: 0}
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_DiffusionProfileAsset2: {r: 0, g: 0, b: 0, a: 0}
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_DiffusionProfileAsset3: {r: 0, g: 0, b: 0, a: 0}
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_DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
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_DryColor: {r: 0.8196079, g: 0.8196079, b: 0.8196079, a: 0}
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_EMISSION_COLOR: {r: 0, g: 0, b: 0, a: 0}
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_EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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_EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
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_EmissiveColorHDR: {r: 0, g: 0, b: 0, a: 1}
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_EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
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_Flip: {r: 1, g: 1, b: 1, a: 1}
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_GroundColor: {r: 0.36899996, g: 0.34899998, b: 0.34099993, a: 1}
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_HealthyColor: {r: 1, g: 1, b: 1, a: 0}
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_InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
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_IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
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_MappingMask: {r: 1, g: 0, b: 0, a: 0}
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_Material_SO: {r: 1, g: 1, b: 0, a: 0}
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_NewNormal: {r: 0, g: 0, b: 0, a: 0}
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_NormalTilingOffset: {r: 1, g: 1, b: 0, a: 0}
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_ParticleColor: {r: 1, g: 1, b: 1, a: 0.20392157}
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_REFLECTIONS_COLOR: {r: 1, g: 1, b: 1, a: 1}
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_RendererColor: {r: 1, g: 1, b: 1, a: 1}
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_SVBRDF_AlphaMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SVBRDF_AnisoRotationMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SVBRDF_ClearcoatColorMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SVBRDF_ClearcoatIORMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SVBRDF_DiffuseColorMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SVBRDF_FresnelMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SVBRDF_HeightMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SVBRDF_NormalMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SVBRDF_SpecularColorMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SVBRDF_SpecularLobeMap_SO: {r: 1, g: 1, b: 0, a: 0}
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_SkyTint: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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_SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
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_SpecularColor: {r: 1, g: 1, b: 1, a: 1}
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_TRANSPARENCY: {r: 1, g: 1, b: 1, a: 1}
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_ThicknessRemap: {r: 0, g: 0.040229883, b: 0, a: 0}
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_ThicknessRemap0: {r: 0, g: 1, b: 0, a: 0}
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_ThicknessRemap1: {r: 0, g: 1, b: 0, a: 0}
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_ThicknessRemap2: {r: 0, g: 1, b: 0, a: 0}
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_ThicknessRemap3: {r: 0, g: 1, b: 0, a: 0}
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_TilingOffset: {r: 1, g: 1, b: 0, a: 0}
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_TilingandOffset: {r: 1, g: 1, b: 0, a: 0}
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_TransmissionColor: {r: 1, g: 0.8666667, b: 0.627451, a: 1}
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_TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
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_UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
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_UVDetailsMappingMask0: {r: 1, g: 0, b: 0, a: 0}
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_UVDetailsMappingMask1: {r: 1, g: 0, b: 0, a: 0}
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_UVDetailsMappingMask3: {r: 1, g: 0, b: 0, a: 0}
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_UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
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_UVMappingMask0: {r: 1, g: 0, b: 0, a: 0}
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_UVMappingMask1: {r: 1, g: 0, b: 0, a: 0}
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_UVMappingMask2: {r: 1, g: 0, b: 0, a: 0}
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_UVMappingMask3: {r: 1, g: 0, b: 0, a: 0}
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_UVMappingMaskBlendMask: {r: 1, g: 0, b: 0, a: 0}
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_UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
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_UnlitColor: {r: 1, g: 1, b: 1, a: 1}
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_UnlitColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
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_WindColorInfluence: {r: 0, g: 0, b: 0, a: 0}
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_uvBaseMask: {r: 1, g: 0, b: 0, a: 0}
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_uvBaseST: {r: 1, g: 1, b: 0, a: 0}
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_uvSmoothnessST: {r: 20, g: 5, b: 0, a: 0}
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_uvThreadMask: {r: 1, g: 0, b: 0, a: 0}
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_uvThreadST: {r: 1, g: 1, b: 0, a: 0}
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m_BuildTextureStacks: []
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