Files
UltimateFishing2020/Assets/Material/M_pine_beach_medium_04_Cross.mat
2026-03-04 10:03:45 +08:00

207 lines
6.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_pine_beach_medium_04_Cross
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords:
- _ALPHATEST_ON
- _NORMALMAP
m_InvalidKeywords:
- _DISABLE_DBUFFER
- _DISABLE_DECALS
- _DISABLE_SSR_TRANSPARENT
- _MATERIAL_FEATURE_TRANSMISSION
- _NORMALMAP_TANGENT_SPACE
- _SPECULAR_SETUP
- _USE_TRANSLUCENCY
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap:
MotionVector: User
RenderType: TransparentCutout
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_BumpMap:
m_Texture: {fileID: 2800000, guid: e1f4c8d49836d854eacd9855c25d26ff, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MainTex:
m_Texture: {fileID: 2800000, guid: 7fe5c2b673f68bc44923e1fab2be3986, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
_AO: 1
_AORemapMax: 0.93
_AddPrecomputedVelocity: 0
_AlphaClip: 1
_AlphaCutoff: 0.8
_AlphaCutoffEnable: 1
_AlphaDstBlend: 0
_AlphaShadowThreshold: 0.95
_AlphaSrcBlend: 1
_AlphaToMask: 1
_Backface_Brightness: -0.49
_Backface_Saturation: 1
_Backface_Thickness_Mask_Threshold: 1
_Blend: 0
_BlendMode: 0
_BlendModePreserveSpecular: 1
_BumpScale: 1
_CastShadows: 1
_ColorNoiseTilling: 2
_ConservativeDepthOffsetEnable: 0
_Cross_Backface_Mask_Power: 1
_Cull: 2
_CullMode: 2
_CullModeForward: 2
_Cutoff: 0.8
_DepthOffsetEnable: 0
_DetailNormalMapScale: 1
_DiffusionProfileHash: 2.6839058
_DoubleSidedEnable: 0
_DoubleSidedGIMode: 0
_DoubleSidedNormalMode: 1
_Drag: 0.6
_DstBlend: 0
_EnableBlendModePreserveSpecularLighting: 1
_EnableFogOnTransparent: 1
_ExcludeFromTUAndAA: 0
_Global_Base_Brightness: 1
_GlossMapScale: 1
_Glossiness: 0.5
_GlossyReflections: 1
_HealthyandDryColorNoisePower: 1
_HeightDrag: 0
_InitialBend: 0.3
_Leaves_Metallic: 0
_Leaves_Specular: 0
_Metallic: 0
_Mode: 1
_NormalScale: 1
_OcclusionStrength: 1
_OpaqueCullMode: 2
_Parallax: 0.02
_QueueControl: 1
_QueueOffset: 0
_RayTracing: 0
_ReceiveShadows: 1
_ReceivesSSR: 1
_ReceivesSSRTransparent: 0
_RefractionModel: 0
_RenderQueueType: 1
_RequireSplitLighting: 0
_Smooothness: 0.1
_SmoothnessRemapMax: 0.022
_SmoothnessTextureChannel: 0
_SpecularHighlights: 1
_SrcBlend: 1
_StencilRef: 0
_StencilRefDepth: 8
_StencilRefDistortionVec: 4
_StencilRefGBuffer: 10
_StencilRefMV: 40
_StencilWriteMask: 6
_StencilWriteMaskDepth: 9
_StencilWriteMaskDistortionVec: 4
_StencilWriteMaskGBuffer: 15
_StencilWriteMaskMV: 41
_Stiffness: 0.93
_SupportDecals: 0
_Surface: 0
_SurfaceType: 0
_Thickness: 0.27
_ThicknessRemapMax: 1
_ThicknessRemapMin: 0
_TouchReactActive: 0
_Translucency_Intensivity: 8
_Translucency_Intensivity_1: 1
_Translucency_Self_Shadow_Reduction: 1
_Translucency_Self_Shadow_Reduction_Smooth: 1
_Translucency_Shadow_Reduction: 0.12
_TransparentBackfaceEnable: 0
_TransparentCullMode: 2
_TransparentDepthPostpassEnable: 0
_TransparentDepthPrepassEnable: 0
_TransparentSortPriority: 0
_TransparentWritingMotionVec: 0
_TransparentZWrite: 0
_Trunk_Metallic: 0
_Trunk_Normal_Scale: 1
_Trunk_Smoothness_Remap_Max: 0.35
_Trunk_Specular: 0
_USE_TRANSLUCENCY: 1
_UVSec: 0
_UseShadowThreshold: 0
_WindNormalInfluence: 0
_Wind_Drag_Directionality: 1
_WorkflowMode: 0
_ZTest: 4
_ZTestDepthEqualForOpaque: 3
_ZTestGBuffer: 3
_ZTestTransparent: 4
_ZWrite: 1
_ZWriteControl: 0
__dirty: 1
m_Colors:
_Backface_Thickness_Mask_Remap: {r: 0.01, g: 1, b: 0, a: 0}
_BarkBaseColor: {r: 1, g: 0.94583195, b: 0.8443396, a: 1}
_Color: {r: 1, g: 1, b: 1, a: 1}
_ColorAdjustment: {r: 1, g: 1, b: 1, a: 0}
_DiffusionProfileAsset: {r: 1.8238335E-09, g: 8.720024E-27, b: 0.07043165, a: 1.1969789E-26}
_DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
_DryColor: {r: 1, g: 1, b: 1, a: 0}
_EmissionColor: {r: 1, g: 1, b: 1, a: 1}
_HealthyColor: {r: 0.8196079, g: 0.8196079, b: 0.8196079, a: 0}
_Leaves_Specular: {r: 0.03921569, g: 0.03921569, b: 0.078431256, a: 0}
_MeshNormalMultiply: {r: 1, g: 1, b: 1, a: 0}
_NewNormal: {r: 0, g: 0, b: 0, a: 0}
_TilingOffset: {r: 1, g: 1, b: 0, a: 0}
_Translucency_Color: {r: 0.8773585, g: 0.8773585, b: 0.8773585, a: 1}
_TrunkBaseColor: {r: 1, g: 0.94583195, b: 0.8443396, a: 1}
_Trunk_Specular: {r: 0, g: 0, b: 0, a: 0}
_VertexNormalMultiply: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []