Files
UltimateFishing2020/Assets/Material/BeechBushASummer_BillboardMaterial.mat
2026-03-04 10:03:45 +08:00

63 lines
1.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BeechBushASummer_BillboardMaterial
m_Shader: {fileID: 4800000, guid: 0b9167bb339e1b2469b9a33904722e08, type: 3}
m_ValidKeywords:
- _EMISSION
m_InvalidKeywords:
- _NORMALINDEPTHNORMALPASS
- _NORMALMAP
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_BumpTex:
m_Texture: {fileID: 2800000, guid: 62b31515053bfda4faeca026eb2458a9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MainTex:
m_Texture: {fileID: 2800000, guid: c19833e6788bd184285f7e5a3597f5ee, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
_AlphaLeak: 1
_AmbientReflection: 1
_ApplyCookiesForTransmission: 0
_ApplyNormal: 1
_ApplyNormalDepthNormal: 1
_BillboardScale: 2
_BumpScale: 1
_Coverage: 0
_Cutoff: 0.45
_GbufferLighting: 0
_OcclusionStrength: 1
_ReceiveShadows: 1
_Smoothness: 1
_SpecularHighlights: 1
_TranslucencyStrength: 1
_TreeHeightLimit: 1
_TreeScale: 1
_TreeWidth: 1
_UseWind: 1
_ViewDependency: 0
_WindStrength: 0.55
_Wrap: 0.5
m_Colors:
_HueVariation: {r: 0.9, g: 0.5, b: 0, a: 0.1}
_SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
_Translucency: {r: 1, g: 8, b: 0, a: 0}
m_BuildTextureStacks: []