Files
UltimateFishing2020/Assets/Material/Bark_B_01_0.mat
2026-03-04 10:03:45 +08:00

154 lines
4.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Bark_B_01
m_Shader: {fileID: 4800000, guid: 6eedec7c0ff867249aaa5912f91ffe80, type: 3}
m_ValidKeywords: []
m_InvalidKeywords:
- _ENABLEWIND_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_AmbientOcclusionA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_BumpMap:
m_Texture: {fileID: 2800000, guid: 974659a4b918a434382b8d5a303abe15, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailAmbientOcclusionG:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailSpecularRGBSmothnessA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MainTex:
m_Texture: {fileID: 2800000, guid: 3d5f00f88101de541a05672da0daa457, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_SnowCover:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_SnowCoverAmbientOcclusionG:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_SnowCoverNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_SnowCoverSpecularRGBSmothnessA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_SpecularRGBSmothnessA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_texcoord3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
_AmbientOcclusionPower: 1
_BaseAOIntensity: 1
_BaseBarkAO: 0.5
_BaseBottomSnow: 0
_BaseNormalMapIntensity: 1
_BaseSmoothness: 0.42
_BaseTreeAO: 0.5
_BumpScale: 1
_Cutoff: 0.5
_DetailAlbedoIntensity: 1
_DetailAmbientOcclusionPower: 1
_DetailNormalMapIntensity: 2
_DetailNormalMapScale: 1
_DetalUseUV3: 0
_Direction: 0
_DirectionIntensity: 0
_Drag: 1
_DstBlend: 0
_EnableWind: 1
_Float1: 1
_FloatContrast: 30
_GlossMapScale: 1
_Glossiness: 0.5
_GlossyReflections: 1
_InitialBend: 1
_Metallic: 0
_Mode: 0
_ObjectBounciness: 0
_ObjectStiffness: 0.5
_OcclusionStrength: 0.5
_Parallax: 0.02
_SmoothnessPower: 0
_SmoothnessTextureChannel: 0
_SnowAmbientOcclusionPower: 1
_SnowSmoothnessPower: 0
_SnowSpecularPower: 0
_SnowUseUV3: 0
_Snow_Amount: 0.13
_SpecularHighlights: 1
_SpecularPower: 0
_SrcBlend: 1
_Stiffness: 1
_TopArrowDirection: 0.8
_TopBottomSnow: 1
_TopContrast: 0.393
_TopIntensity: 1
_TopNormalIntensity: 1
_TopOffset: 0.695
_TopSmoothness: 0.5
_TopUVScale: 2.5
_TouchReactActive: 0
_UVSec: 0
_WindIntensity: 1
_WindLocalIntensity: 1
_WindMultiplier: 1
_WindTreeIntensity: 1
_WindTreeStiffness: 2
_WindTrunkAmplitude: 1
_WindTrunkStiffness: 2
_ZWrite: 1
__dirty: 0
m_Colors:
_BaseColor: {r: 1, g: 1, b: 1, a: 0}
_Color: {r: 1, g: 1, b: 1, a: 1}
_EmissionColor: {r: 0, g: 0, b: 0, a: 1}
_SnowColor: {r: 1, g: 1, b: 1, a: 0}
_TopColor: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []