621 lines
18 KiB
Plaintext
621 lines
18 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &1017658688749870
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4010048993031888}
|
|
- component: {fileID: 205165080206059726}
|
|
- component: {fileID: 114099084690029595}
|
|
m_Layer: 0
|
|
m_Name: Fir_04_Standalone
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1563734509381073
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4279216789251967}
|
|
- component: {fileID: 33515448088435144}
|
|
- component: {fileID: 23388697261897390}
|
|
- component: {fileID: 136186347317253481}
|
|
m_Layer: 0
|
|
m_Name: Fir_04_standalone_LOD0
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1563351162859779
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4454808054662633}
|
|
- component: {fileID: 33144347947548580}
|
|
- component: {fileID: 23438323076819753}
|
|
m_Layer: 0
|
|
m_Name: Fir_04_standalone_LOD1
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1112174545576744
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4334869597719413}
|
|
- component: {fileID: 33645506345279185}
|
|
- component: {fileID: 23905007316598651}
|
|
m_Layer: 0
|
|
m_Name: Fir_04_standalone_LOD2
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1290274878365229
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4628733804835519}
|
|
- component: {fileID: 33118397623204852}
|
|
- component: {fileID: 23715846762709682}
|
|
m_Layer: 0
|
|
m_Name: Fir_04_standalone_LOD3
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1860323862214706
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4132276882167977}
|
|
- component: {fileID: 33360872784347100}
|
|
- component: {fileID: 23121801976981179}
|
|
m_Layer: 0
|
|
m_Name: Fir_04_standalone_LOD4
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1730371626475956
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4290523601265444}
|
|
- component: {fileID: 33420568644539134}
|
|
- component: {fileID: 23799474226871918}
|
|
m_Layer: 0
|
|
m_Name: Impostor
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4010048993031888
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1017658688749870}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 4279216789251967}
|
|
- {fileID: 4454808054662633}
|
|
- {fileID: 4334869597719413}
|
|
- {fileID: 4628733804835519}
|
|
- {fileID: 4132276882167977}
|
|
- {fileID: 4290523601265444}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
|
|
--- !u!205 &205165080206059726
|
|
LODGroup:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1017658688749870}
|
|
m_LocalReferencePoint: {x: 0.5562897, y: 9.660193, z: -0.026658297}
|
|
m_Size: 20.452394
|
|
m_FadeMode: 1
|
|
m_AnimateCrossFading: 1
|
|
m_LastLODIsBillboard: 0
|
|
m_LODs:
|
|
- screenRelativeHeight: 0.84733796
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 23388697261897390}
|
|
- screenRelativeHeight: 0.60323876
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 23438323076819753}
|
|
- screenRelativeHeight: 0.40045306
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 23905007316598651}
|
|
- screenRelativeHeight: 0.146929
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 23715846762709682}
|
|
- screenRelativeHeight: 0.026041975
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 23799474226871918}
|
|
m_Enabled: 1
|
|
--- !u!114 &114099084690029595
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1017658688749870}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: -1956842370, guid: bc7a2bfd4ae12cd0cbbf50a8bd13a688, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_data: {fileID: 11400000, guid: 4657c055824de68419c06d5fc365f247, type: 2}
|
|
m_rootTransform: {fileID: 4010048993031888}
|
|
m_lodGroup: {fileID: 205165080206059726}
|
|
m_renderers:
|
|
- {fileID: 23715846762709682}
|
|
m_lodReplacement: 2
|
|
m_renderPipelineInUse: 0
|
|
m_insertIndex: 4
|
|
m_lastImpostor: {fileID: 1730371626475956}
|
|
m_folderPath: Assets/AmplifyImpostors/
|
|
m_cutMode: 0
|
|
--- !u!4 &4279216789251967
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1563734509381073}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
|
m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4010048993031888}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
|
|
--- !u!33 &33515448088435144
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1563734509381073}
|
|
m_Mesh: {fileID: 4300000, guid: e1feff90055348041a7560a43e0fd488, type: 2}
|
|
--- !u!23 &23388697261897390
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1563734509381073}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 3f44c999ff564254994aca50bb04156a, type: 2}
|
|
- {fileID: 2100000, guid: c602c48a67bc3a24b9be051d632077e5, type: 2}
|
|
- {fileID: 2100000, guid: e9f40f18e52e04f4ca0b4d2690a3f19a, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!136 &136186347317253481
|
|
CapsuleCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1563734509381073}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
m_Radius: 0.4
|
|
m_Height: 18.7
|
|
m_Direction: 1
|
|
m_Center: {x: 0, y: 9.5, z: 0}
|
|
--- !u!4 &4454808054662633
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1563351162859779}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
|
m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4010048993031888}
|
|
m_RootOrder: 1
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
|
|
--- !u!33 &33144347947548580
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1563351162859779}
|
|
m_Mesh: {fileID: 4300000, guid: dfd93352ff0978a4a99e0db75d0e22b6, type: 2}
|
|
--- !u!23 &23438323076819753
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1563351162859779}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 3f44c999ff564254994aca50bb04156a, type: 2}
|
|
- {fileID: 2100000, guid: c602c48a67bc3a24b9be051d632077e5, type: 2}
|
|
- {fileID: 2100000, guid: e9f40f18e52e04f4ca0b4d2690a3f19a, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!4 &4334869597719413
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1112174545576744}
|
|
m_LocalRotation: {x: 8.146034E-08, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
|
m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4010048993031888}
|
|
m_RootOrder: 2
|
|
m_LocalEulerAnglesHint: {x: 9.334668E-06, y: -0, z: 0}
|
|
--- !u!33 &33645506345279185
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1112174545576744}
|
|
m_Mesh: {fileID: 4300000, guid: 1d2473e7d6522844b8cf4c2844be1683, type: 2}
|
|
--- !u!23 &23905007316598651
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1112174545576744}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 3f44c999ff564254994aca50bb04156a, type: 2}
|
|
- {fileID: 2100000, guid: c602c48a67bc3a24b9be051d632077e5, type: 2}
|
|
- {fileID: 2100000, guid: e9f40f18e52e04f4ca0b4d2690a3f19a, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!4 &4628733804835519
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1290274878365229}
|
|
m_LocalRotation: {x: 8.146034E-08, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
|
m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4010048993031888}
|
|
m_RootOrder: 3
|
|
m_LocalEulerAnglesHint: {x: 9.334668E-06, y: -0, z: 0}
|
|
--- !u!33 &33118397623204852
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1290274878365229}
|
|
m_Mesh: {fileID: 4300000, guid: c28f45d078c12764b809274fb8a5e394, type: 2}
|
|
--- !u!23 &23715846762709682
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1290274878365229}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 3f44c999ff564254994aca50bb04156a, type: 2}
|
|
- {fileID: 2100000, guid: c602c48a67bc3a24b9be051d632077e5, type: 2}
|
|
- {fileID: 2100000, guid: e9f40f18e52e04f4ca0b4d2690a3f19a, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!4 &4132276882167977
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1860323862214706}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4010048993031888}
|
|
m_RootOrder: 4
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
|
|
--- !u!33 &33360872784347100
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1860323862214706}
|
|
m_Mesh: {fileID: 4300000, guid: 55e326b379cb3de458018a5041a61aec, type: 2}
|
|
--- !u!23 &23121801976981179
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1860323862214706}
|
|
m_Enabled: 0
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 50be78ebc5ee180478bc22e83b8d9403, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!4 &4290523601265444
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1730371626475956}
|
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4010048993031888}
|
|
m_RootOrder: 5
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &33420568644539134
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1730371626475956}
|
|
m_Mesh: {fileID: 4300000, guid: b77c00dfddaa49642ae99508608fbeb3, type: 2}
|
|
--- !u!23 &23799474226871918
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1730371626475956}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: f94b90fafddcf484b8f5f08ddb040bd4, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|