Files
UltimateFishing2020/Assets/Avatar/FrameGarage_AAvatar.asset
2026-03-04 10:03:45 +08:00

126 lines
3.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!90 &9000000
Avatar:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FrameGarage_AAvatar
m_AvatarSize: 500
m_Avatar:
serializedVersion: 3
m_AvatarSkeleton:
data:
m_Node:
- m_ParentId: -1
m_AxesId: -1
m_ID: 00000000
m_AxesArray: []
m_AvatarSkeletonPose:
data:
m_X:
- t: {x: -0, y: 0, z: 0}
q: {x: 2.1855694E-08, y: 0, z: -0, w: 1}
s: {x: 1, y: 1, z: 1}
m_DefaultPose:
data:
m_X:
- t: {x: -0, y: 0, z: 0}
q: {x: 2.1855694E-08, y: 0, z: -0, w: 1}
s: {x: 1, y: 1, z: 1}
m_SkeletonNameIDArray: 00000000
m_Human:
data:
serializedVersion: 2
m_RootX:
t: {x: 0, y: 0, z: 0}
q: {x: 0, y: 0, z: 0, w: 1}
s: {x: 1, y: 1, z: 1}
m_Skeleton:
data:
m_Node: []
m_ID:
m_AxesArray: []
m_SkeletonPose:
data:
m_X: []
m_LeftHand:
data:
m_HandBoneIndex: ffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/f
m_RightHand:
data:
m_HandBoneIndex: ffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/f
m_HumanBoneIndex: ffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/fffffff/f
m_HumanBoneMass:
- 0.14545456
- 0.12121213
- 0.12121213
- 0.048484854
- 0.048484854
- 0.009696971
- 0.009696971
- 0.030303033
- 0.14545456
- 0.14545456
- 0.012121214
- 0.048484854
- 0.006060607
- 0.006060607
- 0.024242427
- 0.024242427
- 0.01818182
- 0.01818182
- 0.006060607
- 0.006060607
- 0.0024242427
- 0.0024242427
- 0
- 0
- 0
m_Scale: 1
m_ArmTwist: 0.5
m_ForeArmTwist: 0.5
m_UpperLegTwist: 0.5
m_LegTwist: 0.5
m_ArmStretch: 0.05
m_LegStretch: 0.05
m_FeetSpacing: 0
m_HasLeftHand: 0
m_HasRightHand: 0
m_HasTDoF: 0
m_HumanSkeletonIndexArray:
m_HumanSkeletonReverseIndexArray:
m_RootMotionBoneIndex: -1
m_RootMotionBoneX:
t: {x: 0, y: 0, z: 0}
q: {x: 0, y: 0, z: 0, w: 1}
s: {x: 1, y: 1, z: 1}
m_RootMotionSkeleton:
data:
m_Node: []
m_ID:
m_AxesArray: []
m_RootMotionSkeletonPose:
data:
m_X: []
m_RootMotionSkeletonIndexArray:
m_TOS:
0:
m_HumanDescription:
serializedVersion: 3
m_Human: []
m_Skeleton: []
m_ArmTwist: 0.5
m_ForeArmTwist: 0.5
m_UpperLegTwist: 0.5
m_LegTwist: 0.5
m_ArmStretch: 0.05
m_LegStretch: 0.05
m_FeetSpacing: 0
m_GlobalScale: 1
m_RootMotionBoneName:
m_HasTranslationDoF: 0
m_HasExtraRoot: 0
m_SkeletonHasParents: 1