using UnityEngine; using UnityEngine.UI; public class KeyboardShortcuts : MonoBehaviour { public Image keyboardImage; public Sprite[] keyboardSpriteByLanguageID; private void Start() { string currentLanguage = LanguageManager.Instance.currentLanguage; if (!(currentLanguage == "Polish")) { if (currentLanguage == "English") { keyboardImage.sprite = keyboardSpriteByLanguageID[1]; } else { keyboardImage.sprite = keyboardSpriteByLanguageID[1]; } } else { keyboardImage.sprite = keyboardSpriteByLanguageID[0]; } } private void Update() { } }