%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &1953259897 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Terrain_Layer_Sand_17 m_DiffuseTexture: {fileID: 2800000, guid: 93257282af4a5ef419e3b169e7741a93, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: b81378a99cc7382408fb6bdd42a4ff08, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: 06deebd9d5ea14645935d94b08dad17d, type: 3} m_TileSize: {x: 5, y: 5} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 1 m_Smoothness: 1 m_NormalScale: 1 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: -0, w: 0} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}