%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &1953259897 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Mossy Ground m_DiffuseTexture: {fileID: 2800000, guid: a044c21003e2907498a1891e36b24c2b, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: fa3fcb81e64e06a48b39a26ca710064d, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: 454518869f0fa9a498432ad9c606c318, type: 3} m_TileSize: {x: 2, y: 2} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 0 m_Smoothness: 0 m_NormalScale: 1 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}