%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!213 &21300000 Sprite: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Loading_Thailand_1 m_Rect: serializedVersion: 2 x: 0 y: 0 width: 2048 height: 1152 m_Offset: {x: 0, y: 0} m_Border: {x: 0, y: 0, z: 0, w: 0} m_PixelsToUnits: 53.333336 m_Pivot: {x: 0.5, y: 0.5} m_Extrude: 1 m_IsPolygon: 0 m_AtlasName: m_PackingTag: m_RenderDataKey: fa6ddf7bbb4943c44b0178886041625c: 21300000 m_AtlasTags: [] m_SpriteAtlas: {fileID: 0} m_RD: serializedVersion: 3 texture: {fileID: 2800000, guid: 46caa8635c449ea47ac096eeb66c4195, type: 3} alphaTexture: {fileID: 0} secondaryTextures: [] m_SubMeshes: - serializedVersion: 2 firstByte: 0 indexCount: 6 topology: 0 baseVertex: 0 firstVertex: 0 vertexCount: 4 localAABB: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} m_IndexBuffer: 030000000100020001000000 m_VertexData: serializedVersion: 3 m_VertexCount: 4 m_Channels: - stream: 0 offset: 0 format: 0 dimension: 3 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 1 offset: 0 format: 0 dimension: 2 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 m_DataSize: 80 _typelessdata: 999999c1cccc2c410000000099999941cccc2cc10000000099999941cccc2c4100000000999999c1cccc2cc1000000000000000000000000000000000000000000000000000000000000000000000000 m_Bindpose: [] textureRect: serializedVersion: 2 x: 0 y: 0 width: 2048 height: 1152 textureRectOffset: {x: 0, y: 0} atlasRectOffset: {x: -1, y: -1} settingsRaw: 64 uvTransform: {x: 53.333336, y: 1024, z: 53.333336, w: 576} downscaleMultiplier: 1 m_AtlasRD: serializedVersion: 3 texture: {fileID: 0} alphaTexture: {fileID: 0} secondaryTextures: [] m_SubMeshes: [] m_IndexBuffer: m_VertexData: serializedVersion: 3 m_VertexCount: 0 m_Channels: [] m_DataSize: 0 _typelessdata: m_Bindpose: [] textureRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 textureRectOffset: {x: 0, y: 0} atlasRectOffset: {x: 0, y: 0} settingsRaw: 0 uvTransform: {x: 0, y: 0, z: 0, w: 0} downscaleMultiplier: 0 m_PhysicsShape: - - {x: -19.199999, y: 10.799999} - {x: -19.199999, y: -10.799999} - {x: 19.199999, y: -10.799999} - {x: 19.199999, y: 10.799999} m_Bones: [] m_SpriteID: