using UnityEngine; using UnityEngine.UI; public class UpperLink : MonoBehaviour { public Text nameText; public int categoryIndex; public string subCategory; public bool useSelected = true; private void Start() { } private void Update() { } public void SelectByClick() { if (useSelected) { if (subCategory == "") { Object.FindObjectOfType().ShowCategoryAndSubCategory(categoryIndex); } else { StartCoroutine(Object.FindObjectOfType().ShowItemsFromSort(subCategory)); } } } }