using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; namespace UnityStandardAssets.CrossPlatformInput { [RequireComponent(typeof(Image))] public class TouchPad : MonoBehaviour, IPointerDownHandler, IEventSystemHandler, IPointerUpHandler { public enum AxisOption { Both = 0, OnlyHorizontal = 1, OnlyVertical = 2 } public enum ControlStyle { Absolute = 0, Relative = 1, Swipe = 2 } public AxisOption axesToUse; public ControlStyle controlStyle; public string horizontalAxisName = "Horizontal"; public string verticalAxisName = "Vertical"; public float Xsensitivity = 1f; public float Ysensitivity = 1f; private Vector3 m_StartPos; private Vector2 m_PreviousDelta; private Vector3 m_JoytickOutput; private bool m_UseX; private bool m_UseY; private CrossPlatformInputManager.VirtualAxis m_HorizontalVirtualAxis; private CrossPlatformInputManager.VirtualAxis m_VerticalVirtualAxis; private bool m_Dragging; private int m_Id = -1; private Vector2 m_PreviousTouchPos; private Vector3 m_Center; private Image m_Image; private void OnEnable() { CreateVirtualAxes(); } private void Start() { m_Image = GetComponent(); m_Center = m_Image.transform.position; } private void CreateVirtualAxes() { m_UseX = axesToUse == AxisOption.Both || axesToUse == AxisOption.OnlyHorizontal; m_UseY = axesToUse == AxisOption.Both || axesToUse == AxisOption.OnlyVertical; if (m_UseX) { m_HorizontalVirtualAxis = new CrossPlatformInputManager.VirtualAxis(horizontalAxisName); CrossPlatformInputManager.RegisterVirtualAxis(m_HorizontalVirtualAxis); } if (m_UseY) { m_VerticalVirtualAxis = new CrossPlatformInputManager.VirtualAxis(verticalAxisName); CrossPlatformInputManager.RegisterVirtualAxis(m_VerticalVirtualAxis); } } private void UpdateVirtualAxes(Vector3 value) { value = value.normalized; if (m_UseX) { m_HorizontalVirtualAxis.Update(value.x); } if (m_UseY) { m_VerticalVirtualAxis.Update(value.y); } } public void OnPointerDown(PointerEventData data) { m_Dragging = true; m_Id = data.pointerId; if (controlStyle != ControlStyle.Absolute) { m_Center = data.position; } } private void Update() { if (m_Dragging && Input.touchCount >= m_Id + 1 && m_Id != -1) { if (controlStyle == ControlStyle.Swipe) { m_Center = m_PreviousTouchPos; m_PreviousTouchPos = Input.touches[m_Id].position; } Vector2 normalized = new Vector2(Input.touches[m_Id].position.x - m_Center.x, Input.touches[m_Id].position.y - m_Center.y).normalized; normalized.x *= Xsensitivity; normalized.y *= Ysensitivity; UpdateVirtualAxes(new Vector3(normalized.x, normalized.y, 0f)); } } public void OnPointerUp(PointerEventData data) { m_Dragging = false; m_Id = -1; UpdateVirtualAxes(Vector3.zero); } private void OnDisable() { if (CrossPlatformInputManager.AxisExists(horizontalAxisName)) { CrossPlatformInputManager.UnRegisterVirtualAxis(horizontalAxisName); } if (CrossPlatformInputManager.AxisExists(verticalAxisName)) { CrossPlatformInputManager.UnRegisterVirtualAxis(verticalAxisName); } } } }