using System; using UnityEngine; using UnityEngine.Events; public class ResidenceLampsItem : MonoBehaviour { public static UnityEvent OnLampBuzz; public static Action OnLampBuzzGlobal; public static Action OnLampBuzzStopGlobal; private void Start() { OnLampBuzz?.Invoke(base.transform); OnLampBuzzGlobal?.Invoke(base.transform); } private void OnDestroy() { OnLampBuzzStopGlobal?.Invoke(base.transform); } }