using UnityEngine; namespace I2.Loc { public class CallbackNotification : MonoBehaviour { public void OnModifyLocalization() { if (!string.IsNullOrEmpty(Localize.MainTranslation)) { string translation = LocalizationManager.GetTranslation("Color/Red"); Localize.MainTranslation = Localize.MainTranslation.Replace("{PLAYER_COLOR}", translation); } } } }