using System; using System.Collections.Generic; using System.Text; namespace HeathenEngineering.SteamApi.PlayerServices { [Serializable] public class ValveItemDefPriceData { public uint version = 1u; public List values; public override string ToString() { StringBuilder stringBuilder = new StringBuilder(); foreach (ValveItemDefPriceDataEntry value in values) { if (stringBuilder.Length > 0) { stringBuilder.Append(","); } stringBuilder.Append(value.ToString()); } return version + ";" + stringBuilder.ToString(); } } }