using UnityEngine; namespace Gaia.GXC.SpeedTree { public class DesktopTreesPackage : MonoBehaviour { public static string GetPublisherName() { return "SpeedTree"; } public static string GetPackageName() { return "Desktop Trees Package"; } public static string GetPackageImage() { return "DesktopTreesPackage1"; } public static string GetPackageDescription() { return "These SpeedTree models feature seamless LOD transitions and scalable wind effects that work in Unity out of the box. Package includes:\r\n \r\n• An assortment of summer, autumn, winter, juvenile, and bare versions in desktop resolution.\r\n• 190 high-res diffuse/normal/specular maps.\r\n• 24 leaf map maker SPM files (details).\r\n \r\nCreate limitless variations of each model or design something completely new with a $19 USD/month subscription to the SpeedTree Modeler.\r\n \r\nWhat makes SpeedTree models more than just a mesh? Click the link below.\r\n"; } public static string GetPackageURL() { return "https://www.assetstore.unity3d.com/en/#!/content/24350"; } } }