using UnityEngine; using UnityEngine.UI; public class FishPersonalRecord : MonoBehaviour { public GameObject fishRecordPrefab; public Transform fishContainer; [SerializeField] private Image mainContentMaskImage; [SerializeField] private Camera mCamera; [SerializeField] private PlayerHeader playerHeader; public void ShowFish() { GameManager.TruncateContainer(fishContainer); for (int i = 0; i < GameManager.Instance.gameFish.Length; i++) { if (!GameManager.Instance.gameFish[i].isEnabled) { continue; } PersonalRecordItem component = Object.Instantiate(fishRecordPrefab, fishContainer).GetComponent(); component.fishName.text = GameManager.Instance.gameFish[i].GetFishName(); int num = CheckRecordFish(GameManager.Instance.gameFish[i].speciesName); component.id = -1; if (num > -1) { float weight = Singleton.Instance.GetCurrentPlayerData().PlayerPersonalRecords[num].weight; component.id = num; component.fishIcon.sprite = GameManager.Instance.gameFish[i].GetFishIcon(weight); component.fishIcon.color = Color.white; if (Singleton.Instance.GetCurrentPlayerData().PlayerPersonalRecords[num].isNew) { component.NewImage.gameObject.SetActive(value: true); } component.dateText.text = Singleton.Instance.GetCurrentPlayerData().PlayerPersonalRecords[num].catchDate; component.mapNameText.text = GameManager.Instance.gameLocations[Singleton.Instance.GetCurrentPlayerData().PlayerPersonalRecords[num].mapId].name; component.fishLengthText.text = GameManager.Instance.ConvertWeightFishToLengthWithUnit(GameManager.Instance.gameFish[i].speciesName, weight); component.fishWeightText.text = GameManager.Instance.ConvertWeight(weight); } else { component.fishIcon.sprite = GameManager.Instance.gameFish[i].GetIconImage(0); component.fishIcon.color = Color.black; component.fishLengthText.text = "-" + GameManager.Instance.GetUnitLength(); component.fishWeightText.text = "-" + GameManager.Instance.GetUnitWeight(); } } } private int CheckRecordFish(GameManager.FishSpecies fishSpecies) { for (int i = 0; i < Singleton.Instance.GetCurrentPlayerData().PlayerPersonalRecords.Count; i++) { if (Singleton.Instance.GetCurrentPlayerData().PlayerPersonalRecords[i].fishSpecies == fishSpecies) { return i; } } return -1; } private void OnEnable() { ShowFish(); } private void Start() { if ((bool)FScriptsHandler.Instance) { playerHeader.gameObject.SetActive(value: true); mainContentMaskImage.enabled = true; FScriptsHandler.Instance.m_Canvas.gameObject.SetActive(value: false); } else if (Object.FindObjectOfType() != null) { playerHeader.gameObject.SetActive(value: true); mainContentMaskImage.enabled = true; } else { playerHeader.gameObject.SetActive(value: false); mainContentMaskImage.enabled = false; } } private void OnDestroy() { if (FScriptsHandler.Instance != null) { FScriptsHandler.Instance.m_Canvas.gameObject.SetActive(value: true); } } }