using UnityEngine; using UnityEngine.UI; public class FishPediaButtonItem : MonoBehaviour { public Text fishNameText; public GameManager.FishSpecies fishSpecies; private FishPediaManager fishPediaManager; public void ShowFishContentButton() { fishPediaManager = Object.FindObjectOfType(); fishPediaManager.ShowFishContent(fishNameText.text, fishSpecies); } private void Start() { } private void Update() { } }