using UnityEngine; namespace Artngame.SKYMASTER { public static class Vector3Extension { public static Vector3 WithX(this Vector3 v, float x) { return new Vector3(x, v.y, v.z); } public static Vector3 WithY(this Vector3 v, float y) { return new Vector3(v.x, y, v.z); } public static Vector3 WithZ(this Vector3 v, float z) { return new Vector3(v.x, v.y, z); } } }