%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!213 &21300000 Sprite: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: halloween rod ico m_Rect: serializedVersion: 2 x: 0 y: 3.0761204 width: 504.97324 height: 499.89713 m_Offset: {x: 3.513367, y: 2.9752986} m_Border: {x: 0, y: 0, z: 0, w: 0} m_PixelsToUnits: 100 m_Pivot: {x: 0.50695753, y: 0.5059518} m_Extrude: 1 m_IsPolygon: 0 m_AtlasName: m_PackingTag: m_RenderDataKey: 30104e7d63b822847b7f254aa7c42259: 21300000 m_AtlasTags: [] m_SpriteAtlas: {fileID: 0} m_RD: serializedVersion: 3 texture: {fileID: 2800000, guid: f678dbd4f243ddc4495e8436fe341108, type: 3} alphaTexture: {fileID: 0} secondaryTextures: [] m_SubMeshes: - serializedVersion: 2 firstByte: 0 indexCount: 24 topology: 0 baseVertex: 0 firstVertex: 0 vertexCount: 10 localAABB: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} m_IndexBuffer: 090008000700060007000800050007000600040005000600010005000400030001000400000001000300020001000000 m_VertexData: serializedVersion: 3 m_VertexCount: 10 m_Channels: - stream: 0 offset: 0 format: 0 dimension: 3 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 1 offset: 0 format: 0 dimension: 2 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 m_DataSize: 208 _typelessdata: f6281c407b141e4000000000295c1f4085eb114000000000295c1f409a99194000000000333313407b141e40000000007b140e40f6281c40000000000000003f9a99993e00000000c3f568bf666626bf00000000d7a320c085eb21c0000000000ad723c05c8f12c0000000000ad723c085eb21c00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 m_Bindpose: [] textureRect: serializedVersion: 2 x: 0 y: 3.0761204 width: 504.97324 height: 499.89713 textureRectOffset: {x: 0, y: 0} atlasRectOffset: {x: -1, y: -1} settingsRaw: 64 uvTransform: {x: 100, y: 256, z: 100, w: 256} downscaleMultiplier: 1 m_AtlasRD: serializedVersion: 3 texture: {fileID: 0} alphaTexture: {fileID: 0} secondaryTextures: [] m_SubMeshes: [] m_IndexBuffer: m_VertexData: serializedVersion: 3 m_VertexCount: 0 m_Channels: [] m_DataSize: 0 _typelessdata: m_Bindpose: [] textureRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 textureRectOffset: {x: 0, y: 0} atlasRectOffset: {x: 0, y: 0} settingsRaw: 0 uvTransform: {x: 0, y: 0, z: 0, w: 0} downscaleMultiplier: 0 m_PhysicsShape: - - {x: -0.71, y: -0.78} - {x: -0.5, y: -0.58} - {x: -0.24, y: -0.31} - {x: 0.03, y: -0.03} - {x: 0.17, y: 0.06} - {x: 0.45999998, y: 0.31} - {x: 0.66999996, y: 0.57} - {x: 0.71999997, y: 0.56} - {x: 0.85999995, y: 0.71999997} - {x: 1.13, y: 0.97999996} - {x: 1.4499999, y: 1.3299999} - {x: 1.8199999, y: 1.68} - {x: 2.3799999, y: 2.23} - {x: 2.45, y: 2.23} - {x: 2.48, y: 2.29} - {x: 2.48, y: 2.3999999} - {x: 2.4299998, y: 2.46} - {x: 2.31, y: 2.46} - {x: 2.23, y: 2.4299998} - {x: 2.1499999, y: 2.27} - {x: 1.02, y: 1.17} - {x: 0.84999996, y: 1.04} - {x: 0.55, y: 0.74} - {x: 0.42, y: 0.58} - {x: 0.28, y: 0.48} - {x: -0.049999997, y: 0.14999999} - {x: -0.29, y: -0.14} - {x: -0.38, y: -0.17999999} - {x: -0.9, y: -0.68} - {x: -0.91999996, y: -0.74} - {x: -1.6999999, y: -1.5} - {x: -2.34, y: -2.12} - {x: -2.56, y: -2.35} - {x: -2.56, y: -2.51} - {x: -2.54, y: -2.51} - {x: -2.48, y: -2.49} - {x: -1.8499999, y: -1.8399999} - {x: -1.65, y: -1.65} - {x: -0.84999996, y: -0.9} m_Bones: [] m_SpriteID: