%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1627879116307212 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4144213995983089} - component: {fileID: 54399412967416656} - component: {fileID: 136061894456343230} - component: {fileID: 153620258590250412} - component: {fileID: 114277509428416654} - component: {fileID: 114706631162039209} m_Layer: 11 m_Name: Sakura Gobygo n_b_1 m_TagString: BaitLure m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1937849931681809 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4830329297998261} - component: {fileID: 33296621627730522} - component: {fileID: 23949510419041672} - component: {fileID: 114287711349271202} m_Layer: 11 m_Name: Gobygo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1488550096939312 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4784767199704181} - component: {fileID: 33380055286416369} - component: {fileID: 23685531105924580} - component: {fileID: 54948770008944793} - component: {fileID: 65450083142011763} - component: {fileID: 138423615630087878} m_Layer: 11 m_Name: FishJoiner m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4144213995983089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627879116307212} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4830329297998261} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!54 &54399412967416656 Rigidbody: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627879116307212} m_Mass: 3 m_Drag: 1 m_AngularDrag: 1 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 1 --- !u!136 &136061894456343230 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627879116307212} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.0067102504 m_Height: 0.090828024 m_Direction: 2 m_Center: {x: 0, y: -0.00371025, z: -0.045414012} --- !u!153 &153620258590250412 ConfigurableJoint: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627879116307212} m_ConnectedBody: {fileID: 0} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 2 m_AngularYMotion: 2 m_AngularZMotion: 2 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_ProjectionMode: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114277509428416654 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627879116307212} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b7fbcfe74d45a23788615e94be5de48c, type: 3} m_Name: m_EditorClassIdentifier: baitContainer: {fileID: 0} gameID: -1 rigidbody: {fileID: 0} waterDisplacement: {fileID: 0} rotationInFishJaw: {x: 0, y: 0, z: 0} rotateVeloMaxAngle: 3 rotateVeloMaxSpeed: 10 currentRod: {fileID: 0} fishJoiner: {fileID: 54948770008944793} hook: {fileID: 4830329297998261} isLookingDisable: 0 percentEfficacy: 0 LureMoveType: 2 currentMoveType: 0 --- !u!114 &114706631162039209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627879116307212} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 356199f97ffff4b6053a53422d89cda2, type: 3} m_Name: m_EditorClassIdentifier: moveCharacteristic: 5 objectDisplacement: 0 waterDrag: 3 waterMass: 3 outwaterMass: 6 resetVelocityEnterToWater: 1 isFreeze: 0 useSplashes: 1 useSplashesOnlyInThrow: 0 useWaterCurrent: 0 rigidbody: {fileID: 0} collider: {fileID: 0} waterHeightPosition: 0 depth: 0 fishListCreated: [] --- !u!4 &4830329297998261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937849931681809} m_LocalRotation: {x: 8.1460335E-08, y: -4.371139E-08, z: 3.621977E-15, w: 1} m_LocalPosition: {x: 0, y: -0.0018, z: -0.04014} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4784767199704181} m_Father: {fileID: 4144213995983089} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 9.334667E-06, y: 5.008956E-06, z: -7.0167256E-15} --- !u!33 &33296621627730522 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937849931681809} m_Mesh: {fileID: 4300000, guid: 3037081f5effc4b4e8cdf91b49b7ec03, type: 2} --- !u!23 &23949510419041672 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937849931681809} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8c80b9d622e52e943b10fd6f22442da5, type: 2} - {fileID: 2100000, guid: 699b1ae22ffed664886a1ec9ee02a8f1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114287711349271202 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937849931681809} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d418e36044f72cfd79cffe02c96635b9, type: 3} m_Name: m_EditorClassIdentifier: Multiplier: 10 _UseViewCulling: 0 --- !u!4 &4784767199704181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488550096939312} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 6.27E-05, z: 0.0001996} m_LocalScale: {x: 4.1820913E-05, y: 4.1820913E-05, z: 4.1820913E-05} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4830329297998261} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33380055286416369 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488550096939312} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23685531105924580 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488550096939312} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!54 &54948770008944793 Rigidbody: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488550096939312} m_Mass: 1 m_Drag: 0 m_AngularDrag: 0 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 126 m_CollisionDetection: 0 --- !u!65 &65450083142011763 BoxCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488550096939312} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!138 &138423615630087878 FixedJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488550096939312} m_ConnectedBody: {fileID: 0} m_ConnectedArticulationBody: {fileID: 0} m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1